|Posted by Ember on April 8, 2018 at 1:10 PM||comments (8)|
Hi y’all! The next gathering is scheduled to take place this coming weekend, April 13th-15th. About 40 cats should attend the gathering from each clan. Leaders, make sure that each member with an eligible character in your clan has at least one character attending and try to have the invited character lists posted as soon as possible. The clans will travel to Hawk’s Tree on Friday, the gathering will officially begin Saturday, and the clans should return to their camps by Sunday evening. However, the gathering can go past that point if necessary. The medicine cat meeting will take place the following weekend (April 20-22nd), following the same pattern.
Since it won’t be immediately clear if the clans are planning on gathering, Brokenstar will send a patrol lead by Wrinkledface to Hawk’s Tree to see if the other clans are attending. When they reach the gathering clearing, they’ll find that its empty except for a handful of corpses planted there by Deliverance members. Just as they begin to try and hide the bodies, one of the other clans arrive. The EarthClan patrol is accused of the murders and attacked, which will result in the death or capture of all of the cats on the patrol.
|Posted by Ember on April 2, 2018 at 12:20 AM||comments (9)|
Hi everyone! It’s been a pretty exciting month here on WCF. In-character, we wrapped up the harsh leaf-bare plot with the clans erupting into battle and declaring war on each other, the Deliverance getting together in one large meeting, and another battle between SunClan and EclipseClan to wrap up the month. For more information on these plots, check out the Plot Planning Pages and History Pages. Out-of-character, it’s also been an unusually exciting month. With the help of River and Alienfish, I sent out three surveys. The responses to these surveys are out now and I’m hoping to get more member feedback over the next few weeks, so please check those out and share your thoughts if you haven’t already.
This Monthly Meow will come to you in two parts: first, a an overview of how cats’ naming styles, origin, appearance, and general personality characteristics, gender, and rank vary from clan to clan. Next month, I will present an analysis of how different traits can be correlated with each other (for instance, grey cats have blue eyes with unusual frequency). Please note that all the data was collected on March 15th and 16th and therefore doesn’t perfectly reflect what the clans look like now.
First, here is a table of the summarized data:
Any bolded percentages in the individual clan columns represents an unusually high or low percentage, while any bolded percentage in the all clans column represents a variable with a wide range of frequencies between the clans.
The number of cats in each clan aren’t very even, but the numbers aren’t surprising either. MoonClan is the largest clan, as is expected, with SunClan a close second. EarthClan, a relatively new and disliked clan is smaller, and the newest and least liked clan, EclipseClan, is the smallest. The percentage of cats in each rank is fairly consistent across the clans, with the exceptions of MoonClan (which has an unusually high percentage of kits, possibly as a result of the kit wave they experienced last month) and SunClan (which has an unusually high proportion of kits as a result of the swell in pride cats). Generally, these values line up with past demographics overviews and nothing here stands out to me as particularly interesting.
The clans have a roughly equal male/female ratio, but there’s consistently no diversity in terms of nonbinary/gender fluid/genderqueer/etc. characters. With the exception of SunClan, each of the clans have a slight female majority, which is consistent with past demographics overviews and likely reflects the fact that the majority of roleplayers on this website are girls and most roleplayers tend to create characters who are more like themselves.
In terms of naming style, things get more interesting. MoonClan and EarthClan, oddly enough, have the highest percentages of traditional clan names, while SunClan has the lowest. This primarily reflects SunClan’s high percentage of tribe names and EclipseClan’s high percentage of non-clan, non-nature based names. These numbers align fairly closely with the next category, character origin. MoonClan and EarthClan cats are both majority clan born, while only about half of SunClanners are and a third of EclipseClanners. This is unsurprising considering clan values and history, but it’s interesting to see how closely these numbers actually align with these in-character forces, considering characters are created based primarily on out-of-character whims.
MoonClan, for instance, is mostly clan-born, with only tiny percentages of loners, kittypets, or outside-group cats joining, possibly as a result of their somewhat arrogant pride in their clan’s history and bloodlines. Their clanborn population would likely be even higher if more cats had specified origins in their descriptions, as MoonClan has the highest percentage of unspecified origins by a margin of 8%.
SunClan, meanwhile, is about roughly half clan-born, with very few kittypets, a small handful of loners, and a large percentage of cats joining from outside groups, primarily pride cats. This can easily be interpreted to reflect SunClan’s group-oriented, harsh life style that would exclude most former loners or kittypets.
EarthClan is composed of mostly clanborn cats, with no kittypets and a handful of loners and cats joining from outside groups. While the lack of kittypets is odd, these numbers can be interpreted to reflect their generally accepting nature, but history as the result of a merge of two large clans.
EclipseClanners’ origins are particularly telling. Only a third of EclipseClanners are clanborn, with a fourth of them being born kittypets, a marginally higher percentage of loners and rogues than the other clans, and a handful of cats joining from outside groups, mostly city gangs. This very closely reflects EclipseClan’s history and location, as it started with only a handful of clan-born cats and has swelled in numbers primarily due to an influx in kittypets and gang members.
Eye color values were fairly consistent, with about a third of all cats having blue eyes, a fifth of all cats having green eyes, about a third of cats having amber eyes, and then a handful of cats having odd eyes. The number of cats with blue eyes varried, with it being a less common trait in MoonClan and a more common trait in EclipseClan and EarthClan. There was an unusually low percentage of cats with amber eyes in EarthClan, as well.
Pelt colors were similarly consistent, with the clans having similar percentages of most of the colors. The exceptions to this general rule are white, with a about twice as many white cats in MoonClan than in the other clans, and grey cats, which are less common in MoonCLan and SunClan than they are in EarthClan and EclipseClan. This is an odd distinction, as it doesn’t follow the clan descriptions: proportionately, MoonClan and SunClan should have the most grey cats.
Coat length and build are not particularly enlightening, as the majority of character descriptions didn’t specify either. However, based on the cats whose descriptions do provide information, these categories do not line up well with clan histories or descriptions. For coat length, an unusual number of EclipseClanners have a short coat, possibly as a reflection of their relatively sheltered camp that makes a thick, long pelt less advantageous than in the other clans. However, this way of looking at pelt length doesn’t accurately reflect the rest of the data, as SunClanners are the least sheltered and would have the highest percentage of long-haired cats, which is untrue. The coat lengths also don’t reflect the clans’ descriptions, with SunClan being mostly short-pelted, EarthClanners having long or medium length fur, MoonClanners with medium or short fur, and EclipseClanners having the widest variety of coat lengths. For build, you’d expect MoonClanners to be large to average, SunClanners to be small to average, and EarthClanners and EclipseClanners to be all over the map. This doesn’t actually bore out with the data as SunClan has the highest proportion of large cats, while EarthClan is large-skewed, and MoonClan has more small than average-sized cats. Only EclipseClan lines up as would be expected, with roughly equal proportions of cats in each size category.
The personality categories hold fewer surprises and lessvariety than I expected. This may be a result of how they were calculated, in particular the difficulty of defining each character in terms of one personality trait, then organizing these personality traits into ten broader personality categories. Ultimately, each character is much more . However, I expected some the clans to have higher percentages of cats in particular personality categories that line up well with their clan descriptions (for instance, MoonClan was expected to have higher than average percentages in aggressive, dedicated, and dominant, SunClan was expected to have higher than average percentages in dedicated, reserved, and sharp, EarthClan was expected to have higher percentages in spirited, warm, and entitled, and EclipseClan was expected to have higher than usual percentages in aggressive, dominant, secretive, and sharp). Few of these actually bore out, with the clans having approximately equal percentages of characters in most of the personality groupings. EclipseClan stood out in a few places, with higher than average percentages in aggressive and sharp alongside a low percentage of spirited cats (which includes extroverts and particularly adventurous or playful cats), as could be expected based on their clan description, but an oddly low percentage in dedicated (considering the threat of banishment for cats deemed unworthy).
While I think the data from this demographics overview is interesting, and would become even more so if we were able to monitor the clans over time, this Monthly Meow took much longer than initially anticipated (10-15 hours of work, in total) and while I may be able to smooth out some of the wrinkles in further editions, I will need member support if we want to do another editions of this style of demographics overview. Let me know if you would be willing to participate. As well, if you want to noodle about with the data yourself, let me know and I can send you the spreadsheet I was working with.
Sapphirekit, Tigerkit, Servalkit, Gypsykit, Leopardkit, Tundrakit, Pumakit: Early April
Flutteringkit, Desertkit: Mid April
Rustlekit: Late April
Tangypaw, Emberpaw, Smolderingpaw, Kiwipaw, Chickadeepaw, Antlerpaw, Stonepaw, Silverpaw, Leopardpaw: Early April
Sunnypaw, Specklepaw, Brownpaw: Mid April
Poplarpaw, Mosspaw, Juniperpaw, Mistypaw, Turtlepaw, Dreampaw, Whitepaw, Lakepaw, Pricklepaw: Late April
Elders: Stallionstar, Ghostfang, Stillpool, and Wolfdaze
Kingkit, Black Magic, Nightfall, Flamekit, Bramblekit, Rainkit: Early April
Footprints, Lightning Dust, Dark Thunder, Falcon, Grasskit, Heavens: Mid April
Clatterkit: Late April
Slip-paw, Brewingpaw, Wildpaw: Early April
Jackalpaw, Blitzpaw, Oakpaw, Desertpaw, Heatherpaw, Desertpaw: Mid April
Pinepaw, Royalepaw, Fatalpaw: Late April
Medicine Cat: Veinpaw (Early April)
Kelpiekit, Maplekit, Lostkit, Blueberrykit, Blackberrykit, Persimmonkit, Plumkit, Midnight, Mountain, Oddkit, Smudgedkit, Notchedkit, Lionkit: Early April
Cariboukit, Elk-kit, Deerkit, Buffalokit: Late April
Jackalpaw: Early April
Polarpaw, Smolderingpaw, Beachpaw, Sandpaw, Sprucepaw, Sandpaw, Dauntlesspaw, Quakingmoon: Mid April
Elders: Brokenstar, Rivertwist, Pondstep
Willowkit, Sheerkit, Coldkit, Torrentkit, Mintkit: Early April
Queenpaw, Tigerpaw: Early April
Jumble, Kindle, Mirna, Coyotepaw: Mid April
Medicine Cat: Marshpaw (Late April)
|Posted by Ember on March 26, 2018 at 2:10 AM||comments (15)|
Last week, River, Alien, and I sent out three surveys. The first survey, written by Alien, regarded the clans’ identities, with a focus on how members understand these identities and which clans members prefer. A clear trend arose in the responses: MoonClan and SunClan were both well-liked and generally well understood, while most members were neutral toward EarthClan but had little grasp of its identity, and disliked EclipseClan while having a fairly accurate idea of what it was intended to be. There are a few things we could do about these trends:
Firstly, we can encourage members to make more characters that actually suit their clans. I recently did a thorough clan demographics overview and found that characters’ personalities had little to do with their clan (the numbers themselves will be discussed in an upcoming Monthly Meow), which certainly contributes to the apparent lack of distinct clan identities. Creating a formal rule about this seems drastic and would over-limit member creativity and freedom, but we can make an effort to prioritize clan identities in WCF’s culture. This is something that I believe we should go with regardless of which of the following options we choose to pair it with, as no matter how much members like the written-out clan descriptions, it won’t matter if the actual in-game clans don’t reflect these ideals.
We could also simply give it more time. While a majority of members did vote for the EarthClan-EclipseClan transition, it wasn’t an overwhelming vote and the actual transition into the new clans has been bumpy. Even in the past, when new clans were created from scratch it took several rounds of leaders for them to find their stride. In a few months - and possibly with the help of more involved leaders - it’s possible that the current clan identities will come into their own without having to be rethought. This strategy only works, however, if members actually like the written-out clan descriptions and are only disappointed with the current in-game clans not living up to the descriptions. This doesn’t seem to be the case.
We could also rewrite the clans’ descriptions without drastically changing their actual identities. This seems like the appropriate response for MoonClan and SunClan, which are generally liked, but with a few common points of confusion about what they’re intended to be. For instance, some members described SunClan as “courageous” and “diverse,” neither of which are traditional SunClan traits or values.
Finally, we could redesign the clans. This seems to be the best response for EarthClan and EclipseClan, which are poorly understood and disliked, respectively. The redesign doesn’t have to be total- we even could opt to just tweak the current descriptions- and the tangible aspects of the clan identity will remain (that is, their territories and hunting styles).
As it stands, EclipseClan is currently supposed to be a resourceful city clan in which only the fiercest, most worthy cats are allowed to retain membership. However, this clan strategy relies on cats actually being kicked out for not contributing to clan life, which to my knowledge hasn’t yet happened and I imagine future leaders will also be less than willing to do with any frequency. As well, as stated above, members just don’t seem to like the clan design very much.
EarthClan, meanwhile, is currently intended to be a diverse, relaxed clan that values individuality, in contrast to the other clans’ more regimented and prescripted ways of life. However, this identity only works in contrast to the other clans, which are more accepting in-game than their descriptions make them out to be. The survey respondents’ descriptions of EarthClan were all over the place (everything from “ambitious” to “sheltered” or straight-forward about not knowing what the clan is meant to stand for. This does leave the question about whether the clan’s description should be tossed out and started anew, just clarified, or something in between.
What do you think we should do? As a starting place, here are a few questions:
In regards to MoonClan and SunClan: should the clan descriptions be edited or left as-is? What parts of the clan description should be changed, or can be improved upon? What aspects of the identity are most confusing, uninteresting, or contradictory?
In regards to EarthClan and EclipseClan: should we wait to see whether the clans become more interesting and defined on their own, or go ahead and redesign them? Should we use the current descriptions as a base, or start from scratch? We can’t go back in time and bring back NightClan and DawnClan, so should we preserve aspects of these old clans’ personalities, or are we better off trying something entirely new to avoid the new clans being endlessly compared to the old? What are the current problems with their identities? How can these problems be fixed?
Note: if you're having trouble posting a response to this blog entry, message your response to me and I'll post it for you.
|Posted by Ember on March 26, 2018 at 2:05 AM||comments (3)|
Last week, River, Alien, and I sent out three surveys. The second survey, written by River, regarded new members’ experiences and how we can improve their time getting to know the roleplay. The responses we received were generally positive, but there are a few areas that we can work on.
Generally, members had a positive experience as a new member and were satisfied with the current support systems. They thought the rules were clear and the answers they received to any questions were satisfactory. A few common complaints about navigating the website arose, which will be discussed in more depth in the response to Ember’s website navigability survey. The members who responded to the survey were almost universally pleased with how the moderators and I enforce minor rules.
The biggest area for improvement is in making sure that new members’ voices are heard. There was a wide range of responses from feeling as if they were ignored to feeling like they were immediately included, both in-character and out-of-character.
Solutions to these problems come in two forms: website-based and community-based. Website-based solutions include things like making the New Member Guide and other relevant guides like the Roleplay Terminology Guide or Frequently Asked Questions more prominent, or reorganizing the History Page. These solutions will help everyone, not just new members, and will be discussed more in the website navigability survey response. Community-based solutions are things that I can’t implement on my own, but rather will need the help of experienced members. Here are a handful of things that older members can do to make new members feel more welcomed on the website:
If all of us make an effort to reach out to new members with these strategies, I expect that the number of members who feel left out when they first join the website will fall. Each of these suggestions are easy to accomplish and - if helping people feel more welcomed isn’t reason enough - members who I notice doing these things are more likely to be considered for leadership positions.
One possible new system is a newbie-oldie mentorship system in which new members are paired up with an experienced member who they will take under their wing, seek out in-roleplay, and check in with periodically until the new member is more fully integrated into the roleplay. This system obviously needs to be thought through, with more formalized systems of signing up and expectations of what mentors would do, but do you guys think this could be a viable system? Any criticisms or suggestions?
Note: if you're having trouble posting a response to this blog entry, message your response to me and I'll post it for you.
|Posted by Ember on March 25, 2018 at 1:55 PM||comments (2)|
Last week, River, Alien, and I sent out three surveys. The third survey, written by myself, regarded how members navigate the website, which features they use most frequently, and how these features can be improved. The questions about how frequently each feature is used helps me prioritize updates and know how to effectively deliver information to members. For instance, I now know that more members use the History Page than I expected, and thus I will be updating it more frequently. Most members read every Monthly Meow, which lets me know that announcing things in Monthly Meows is an effective way to spread information. This will be particularly important in the future, as I will continue to put in community building tips that I hope members will take to heart.
Generally speaking, the website was rated as easy to navigate, the rules were considered clear, and the features that members use most frequently is not drastically different from past surveys. However, there’s certainly room to improve, and I received a bunch of helpful suggestions and criticisms.
To begin with, there were a handful of concrete ideas that I plan on implementing in the near future. I will create a new section in the News Page for guides, similar to the current category for Monthly Meows, break up the History Page into more sections to better reflect the actual content, standardize the document names on the public records, and list landmark locations within their descriptions. There were also a handful of concrete suggestions that I plan on toying with on my dummy site, and if I can find a feasible and aesthetically pleasing way to implement them, I will. For instance, hyperlinking the various ranks on the clan pages and making a condensed calendar on the home page.
There were also a handful of ideas that I’d like to implement, but will require more member input or on-going community support. For instance, several members suggested that I link to the Plot Planning Pages directly on the Home Page. I think that it would be best if I created as section of “Quick Links” and included the link there, along with links to various other places around the website that can’t currently be easily accessed from the home page. My current tentative list is Plot Planning Pages, Relationship Planning Pages, Public Records, and Calendar. However, I’m not totally happy with this list and would like more input about what should be included. One member suggested that I expand the Ancestry Project to include all cat lineages, including those that aren’t currently attached to our current Moonstar line. In the past, I had a similar project (you can still find the trees in my album), but it proved to be too too infrequently used to justify the time commitment of updating it regularly. I’d love to see a new family tree project that includes all cats, but as with the Ancestry Project, it will have to be maintained by members. Finally, someone suggested adding more landmarks to the map. I agree that this would be a nice thing to have, but need suggestions for what these landmarks should be.
A handful of abstract suggestions also came up that I’d like to implement, but am uncertain of how to do so. In particular, many members complained that the guides are hard to find or that not enough emphasis is put on them. As is, I don’t know where else they should logically be put on the website or how I can bring more attention to them without cluttering the Help Page. As well, members reported having trouble finding the mentor-apprentice lists, but I’m uncertain of where it would be more logically located. If you have any ideas, please speak up. Lastly, a handful of people suggested that the clans be given different or more defined personalities. This is being discussed in the Clan Identity Response blog entry.
There were also a handful of suggestions that I’d like to implement, but can’t due to the limitations of hosting a website on Webs. Firstly, as much as I hate that this is the case, I don’t have any power to fix the various glitches we experience. I’m waiting them out with the rest of you. I also can’t make the Character Updates Page or News Page more easy to navigate, although the Public Records and new category for guides may help these two issues. For the time being, I also can’t add a search bar to the website. While this might be possible in the future, I don’t have the skill to build one and my programmer friend who thinks it might be possible doesn’t have the time. If any of you have some talent with programming and want to tackle this problem, please reach out. In the meantime, using the keyboard shortcut CTRL+F/Command+F is a great help when looking for specific features or characters on a page.
I received a few suggestions that I don't plan on implementing, for various reasons. I don’t see the utility of adding specific maps for each clan’s territory. It wouldn’t show the landmarks in any more detail, would consume storage, and further clutter the already-heavy map section. Similarly, I don’t plan on asking members to put shortened character descriptions before their main description. I don’t see what purpose this would serve, as the character descriptions are already only a paragraph in length, and some members are already complaining that the clan pages are cluttered. I also don’t plan on making any alterations to the character birth date system right now. I know that it’s a bit confusing and there will be some growing pains as members get accustomed to the system, so I’m going to give it a few months and see what members think then before considering making any changes. I also don’t plan on adding new rules to require members to have a certain number of their characters be clan-born, match their clan descriptions, or expand the rules to include details such as apprentices being unable to have kits, which are better left to guides. Lastly, I don’t plan on numbering the rules with the intent of telling members, for instance, “you broke rule #7.” While this idea initially struck me as useful, under further consideration I don’t think it would accomplish what I want and may come across as overly aggressive. As is, when correcting members I prefer to use the format, “Hey, [action] is against the rules because [reason]” which frames it as more of a conversation and is less likely to overly intimidate new members.
As is often the case- and which suggests that there are more features which should be made easier to find- there were also a handful of suggestions for features that already exist. There is already a Warrior Cat Terminology Guide linked to on the Help Page, as is there a WCF-specific dictionary. Also, there are already shortened clan descriptions on the Home Page.
Finally, a handful of suggestions clustered around the Plot Planning Page. A few members suggested that we move it back to the blog entries, which I don’t plan on doing for a few reasons. Firstly, since being moved to the Plot Planning Page, more members have participated in plot planning and its generally been more active. With the new system, we can also separate side plot planning and main plot planning; with the blog entries, all side plot planning was forced to happen through the home page chat box or through private messages. As well, the old News Plot Planning Pages blocked out other news entries, and member comments couldn’t include links, which relates to the next idea: more frequent polling. This was suggested in the past but never implemented, in part because blog entry comments can’t contain links. Adding in more polls would allow us to get a concrete idea how many members support an idea and allow members to give anonymous input, which might help with member participation, particularly among newer members who are generally nervous about participating in plot planning. Finally, someone suggested that more plot ideas be given actual dates, which may help member participation in plot by letting members know when to look out for certain plots, and empowering members who otherwise wouldn’t participate with starting events. This would put further constraints on planned events, though, or runs the risk of making the calendar so flexible that it loses its actual value.
Ultimately, here is the feedback that I'm looking for on potential new changes: Should there be a condensed calendar on the home page? Should the seasons be included and if so, how? What should be included in the potential "Quick Links" section? How interested are you in helping with an expanded Ancestry Project? Are you particularly interested in helping to organize this project long-term? Do you have any new landmark ideas? How can the guides be made easier to find? How can the mentor-apprentice page be made easier to find? Do you think there's a place for polling on the Plot Planning Threads? Should we put more defined dates on events? If you would prefer to share your responses/ideas anonymously, you can use the contact box on the help page to do so.
Note: if you're having trouble posting a response to this blog entry, message your response to me and I'll post it for you.
|Posted by Ember on March 16, 2018 at 6:10 PM||comments (0)|
Hello! As spring rolls around, it’s time to do some cleaning and- as in past years- take a hard look at this roleplay and see what can be improved. To this end, there are three surveys that I’d like to bring your attention to.
The first survey, introduced by Alienfish into the chatbox yesterday, regards the clans’ in-game identities. It takes three to five minutes to complete and can be found here.
The second survey, written by River, regards new members’ experiences and how we can improve their time getting to know the roleplay. This survey takes three to five minutes to complete and can be found here.
The third survey, written by myself, regards how members’ navigate their website, which features they use most frequently, and how these features can be improved. I intend to use the data gathered from this to help prioritize what to update and what features should be created or improved. This survey takes five to ten minutes and can be found here.
All three of these surveys are anonymous and the raw data will only be shared with the survey’s creator and myself, but general trends in responses and viable suggestions may be shared for further discussion in a later blog entry, as has been done with past surveys. We’ll carefully read every response and I’ll take to heart any feedback that we get, so please answer honestly and be as specific as you can with any suggestions or criticism, so we know where to aim our efforts in improving the roleplay for everyone.
|Posted by Ember on March 16, 2018 at 2:05 AM||comments (5)|
Hello everyone! As you might have noticed, characters’ birth dates are starting to appear on the clan pages and a field for birth date has been added to the Character Updates Page new character form. I’ve decided to make this change for a few reasons:
I’m hoping to make this transition as painless as possible, but unfortunately there are just so many characters that tracking down all of their birth dates is no easy task and I expect it may take as long as two weeks to track them all down. As such, I must ask for your patience and- if you have the time to spare or have saved up your own characters’ birth dates- help gathering the dates themselves.
This change to the pages will not affect the aging system. If a cat is posted as a kit on October 2nd, 2017, they will become an apprentice in the early November ceremonies, become a warrior in the early January ceremonies, will become an elder at some point in September 2018, and can die as late as October 31st, 2018.
In order to calculate your characters’ post dates based on when they were posted, subtract their age upon posting from the post date. That is, the post date and the character’s birthdate are only the same date when the character is posed as a kit. If they’re posted as an apprentice, their birthdate is a month before their post date. If they’re posted as a warrior/deputy/leader/medicine cat, their birthdate is three months before their post date. If they’re posted as an elder, their birth date is 11 months before their post date. For instance, a warrior posted on April 18, 2018 has a birth date of January 18, 2018.
I’m currently unable to post responses to blog entries, so if you have any questions please shoot me a private message.
|Posted by Ember on February 26, 2018 at 12:55 AM||comments (19)|
Hi guys! I hope that you’ve all had a fantastic February. Here on Warrior Cats of the Forest, we’ve had a busy month. Out-of-character, we welcomed in two waves of new members and continued our on-going battle against Webs’ many errors. Most notably, members have been struggling with updating their profile pages. List checks will continue as usual, but any infractions we find won’t be held against you until the glitch works itself out. On the Main Plot Planning Thread, we’re trying to get a proper head count of Deliverance members. If you have any cats in the Deliverance, please list them there. In-character, the clans have been struck by an unusually harsh leaf-bare. MoonClan and EarthClan have temporarily moved in with EclipseClan and SunClan will join them there soon. For more information, check out the planned events section of The History Page and the Plot Planning Threads.
The community building tip of the month is to use seemingly small actions and in-character comments to flesh out the plot. Taking initiative to move forward major plot points or start up trouble is great, but sometimes it can be intimidating to jump straight into seemingly-complicated or exclusive plot points, especially for newer members. However, getting involved in the plot can be as easy as having your characters comment on what is going on around them. Right now, the clans are in a cold, harsh leaf-bare, so the cats should be desperate, irritable, and hungry. You can also incorporate the plot into your characters’ live in more major ways. For instance, if you’re planning on removing a few characters that you don’t play often anymore, you can have them die of cold or sickness instead of simply leaving the clans or dying “off-screen.” In time, it gets easier to take a more active role in progressing the plot, but it’s really the small, seemingly insignificant actions that ground the roleplay and there’s no shame in starting to get involved with baby steps.
This month we’re going to be taking a little break from the analysis-heavy Monthly Meows I’ve been publishing for the last few months in favor of another get-to-know-each-other questions game.
1. What’s something about you that most people don't know?
2. Are you listening to music right now? If so, what?
3. Strangest childhood injury?
4. Have any weird fears?
5. If you had a boat, what would you name it?
6. What is the craziest thing you believed as a kid, or were even tricked into believing when you were older and should have known better?
7. What is your least favorite, but often repeated, quote or piece of advice? Why don’t you like it?
8. If you had to be a plant, what kind of plant would you be and why?
9. Describe your least favorite commercial in excessive detail.
10. What would be the coolest animal to scale up to the size of a horse?
11. What’s the best Wi-Fi name you’ve seen?
12. Is a hotdog a sandwich? Is cereal a soup?
13. What is the craziest thing one of your teachers has done?
14. If you had to haunt one building for the next 100 years, which building would you haunt?
15. What supply in your house always runs low, and no one ever remembers to buy? (paper towels, batteries, lightbulbs, whatever)
16. If you could have a superpower, what would it be?
17. If you could know the ultimate truth to any one question, what would you ask?
18. If you had to eat a raccoon, how would you cook it?
19. Where’s the weirdest place you’ve found something that you lost?
20. What is your favorite Wikipedia article?
21. You can change three very minor things about the world. What are they?
22. What is your current desktop background?
23. What are you supposed to be doing right now?
24. What movie would be greatly improved if it was made into a musical?
25. What is your favorite joke? Whoever’s answer makes me laugh the hardest will get a sketch of whichever character they’d like.
Pricklekit, Tsarkit, Fenneckit, Valleykit, Ragekit: Early March
Frozenkit, Tinderkit, Web, Daykit, Beachkit, Meadowkit, Gladekit, Plateaukit, Forestkit: Mid March
Medicine Cat Apprentice: Twilightpaw (Early March)
Warpaw, Snakepaw, Rosepaw: Early March
Ashpaw, Dovepaw, Copperpaw, Edelweisspaw, Redpaw, Birchpaw, Winter, Midnightpaw, Cinderpaw, Flarepaw, Havenpaw: Mid January
Lunarpaw: Late January
Deaths: Reichstag, Ghostwolf
Hornetkit, Glacierkit, Rabbitkit: Early March
Omnikit, Pepperkit, Redkit, Spark-kit, Lostkit: Mid March
Shadowedkit, Russetkit, Tangy, Blazingkit: Late March
Ravenpaw, Sandpaw, Endlesspaw, Ternpaw: Early March
Pebblepaw, Tunnelpaw, Hollypaw, Pinepaw: Late March
Lionskit, Flurrykit, Crashkit: Early March
Viperkit, Stormkit, Fadedkit: Mid March
Medicine Cat Apprentice: Troutpaw (Late March)
Rowanpaw, Lightningpaw: Early March
Sootpaw, Shypaw: Mid March
Wolfpaw, Pebblepaw, Blackpaw, Mysterypaw, Duskpaw, Stonepaw, Acornpaw, Bluepaw: Late March
Spiderkit, Mesquitekit, Foxkit, Ravenkit, Rook-kit, Crowkit, Scornfulkit: Early February
Coldkit, Warmkit: Late February
Ashpaw, Blackpaw, Dieselpaw, Kudzupaw: Early March
Hollowpaw, Ravenpaw, Ghostlypaw: Mid March
Delano, Apparion, Bepper, Avellino, Clarisse, Fencepaw: Late March
|Posted by Ember on February 5, 2018 at 12:00 AM||comments (9)|
Hi y’all! The next gathering is scheduled to take place this coming weekend, February 9th-11th. About 50 cats should attend the gathering from each clan. Leaders, make sure that each member with an eligible character in your clan has at least one character attending and try to have the invited character lists posted as soon as possible. The clans will travel to Hawk’s Tree on Friday, the gathering will officially begin Saturday, and the clans should return to their camps by Sunday evening. However, the gathering can go past that point if necessary. The medicine cat meeting will take place the following weekend (January 16-18st), following the same pattern.
There has not been a discussed plot point for this gathering or the following medicine cat meeting. However, to push forward the harsh leaf-bare plot, it may be best if the clans discuss the food shortages they're experiancing and if EclipseClan mentioned the possibility of opening their camp to the other clans if the weather continues to get worse.
|Posted by Ember on February 5, 2018 at 12:00 AM||comments (39)|
Hi everyone! Please post below as soon as you see this news entry.
|Posted by Ember on January 29, 2018 at 12:05 AM||comments (10)|
Hello everyone! I hope that all of you are getting into the swing of the new year. On Warrior Cats of the Forest, it’s been a super exciting month both in terms of plot and out of character activities. In-character, The Deliverance plot has only thickened and all of the clans have new rules on their members in response—though, in each of the clans many cats are also tempting fate by ignoring these rules. There are a handful of other plot threads planned for this February, so if you’re not all caught up check out the Plot Planning Threads and the History Page. Out of character, we marked the New Year with a gift-exchange, celebrated the website’s ninth birthday and welcomed in a new spike of memberships. A handful of new guides were also posted, including the Glitches Guide, Environment Guide, and Naming Guide.
Before we get into the main topic of this Monthly Meow, we have some housekeeping to do. First off, I’d like to remind everyone that I am taking member-submitted Monthly Meows and if you have any interest in writing one, please reach out to me. In a similar vein, I’m running low on stocked-up Monthly Meows, so if you guys have any topics you’d like to see me cover, I’m looking for new topics to dive into. As well, Webs is currently being stubborn about publishing pages, but when that's sorted out I will post a public google folder containing old records onto the Help Page. You guys are welcome to look through these to find old character descriptions, check name usage, or just for nostalgia’s sake. For now, that folder can be accessed here. Finally, make sure you’re keeping your profile page character list up to date! Those are an invaluable resource in piecing them back together after sections publish incorrectly, as they have been this past week.
Onto the fun part! This Monthly Meow is part seven of the series comparing the canon universe to Warrior Cats of the Forest, focusing on the clans’ relationship to the predatory animals they share their territories with. In the future, comparisons with prey animals and plants will also be explored. Previous topics in this series included The Warrior Code, naming conventions, demographics, the living clans’ relationship with their dead, a general overview of all of our clans in comparison to all of the canon clans, and direct comparisons between canon clans and their WCF “counterparts.” As in the previous Monthly Meows, I used the Avon paperback 2004 American edition of Into the Wild, my sketchy memory of the rest of the books, and the Warriors Wiki to write this, so if you see anything inaccurate please speak up. As well, The Warrior Cats canon universe is notoriously riddled with contradictions and continuity errors and is far beyond the scope of these newsletters, so I’ve limited these Monthly Meows to primarily focusing on the first six books published (Into the Wild-The Darkest Hour) with occasional references to the other books. However, I have not actually read most of these books and can only comment on the scenes on their own and what information I’m able to get from talking to other Warriors fans and through the Warrior Cats Wiki.
In both the canon series and in our roleplay, badgers act primarily as enemies of the clans. They are found throughout the territories and are formidable enemies due to their aggressive nature, large size, strong jaw, and hard claws. As well, as badgers share much of the same food sources as the clans, having too many in the territory can threaten a clan’s prey supplies. In SkyClan’s Destiny, it’s even mentioned that no one warrior should even take on a badger on their own, no matter how talented and experienced they are at fighting. In Yellowfang’s Secret, Foxpaw tries to brag about not being afraid of badgers and is scolded by a warrior telling her that not being afraid of badgers isn’t courage, it’s simply stupidity. In the canon series, badgers are considered especially dangerous to nurseries. However, to my knowledge a badger has never broken into a clan’s nursery on this website, as they are always scented or spotted before they reach the well-defended and watched nursery. Badgers themselves are lumbering, loud, and have a strong, distinctive smell and are therefore unlikely to sneak up on a warrior, especially a camp full of them.
In Midnight, a patrol comes across the titular character -a badger- who unlike the rest of her kind is friendly to cats and can communicate verbally with them. Later on, in Moonrise, it’s revealed that she can also communicate with foxes and rabbits. On top of that, she can contact StarClan as clearly as a medicine cat and delivers a prophecy about the destruction of the forest. In Starlight, Midnight is seen within StarClan territory and implies that she can travel freely between the worlds of the living and the dead, and is seen later in the living clans giving a warning that a group of badgers are planning an attack on the clans. This power is shown again when in Long Shadows she appears in the prologues talking to the ancient leaders in StarClan. This could never happen on this website, due to the rules stating that only cats may be roleplayed, cats cannot communicate with other animals through any means, and cats cannot communicate with StarClan outside of approved Moonstone visits. Oddly enough, it’s mentioned in The Last Hope that Midnight is a ghost, despite the presence of ghosts as understood by people- in contrast to StarClan/Dark Forest cat spirits- not existing anywhere else in the Warriors Universe. Needless to say, we don’t have ghosts on this site.
In Twilight, a group of badgers attacks ThunderClan camp. This plan is known to have been planned in an organized fashion, as Midnight warns ThunderClan warriors that the badgers were planning revenge for the badgers that they had chased away from their new territory. We’ve never had an organized badger attack take place on this site, though there is an interesting potential in-universe reason for this. While European badgers are social animals that live in permanent burrows in groups, American badgers are more solitary and mobile. Therefore, it’s reasonable to assume that the badgers our clans encounter would be less inclined to gather in a group to enact revenge for being chased away from their home than the canon badgers would be, due simply to the behavior of their specific species.
Foxes share a similar role to badgers in the canon clans and in our roleplay, that is, primarily as easy antagonists and obstacles for patrols to come across. Foxes are fierce and territorial and attack cats on sight, resulting in cats opting to chase them away whenever possible. Unlike with badgers, a well-trained and talented warrior could single-handedly defeat a fox. Foxes also cause problems when they compete with cats for food, and when their presence causes two-legs to set up traps. In the canon series, a kit gets trapped in a fox trap during Sunset. On this site, there are no two-leg farms nearby and therefore there is less reason to set up traps, so no cats have been injured in this way.
Foxes also have a distinctive smell, making their dung a common thing for cats to roll in when they want to hide another scent. Oddly, no one questions why they were rolling in fox-dung despite this never being done for any other purpose, to my memory. Regardless, cats rarely hide their scent on this website, and usually when they do they opt for garlic or a swim in the river, which is less likely to arouse suspicion.
It’s possible that warriors interact with foxes more often than badgers, as is reflected in fox-length being used as a common system of measurement alongside other fox-related sayings, while badgers never appear in their sayings.
Dogs are distinct from badgers and foxes in that the range of danger presented by a dog is extremely variable, in both the canon series and in our roleplay. Small dogs pose much less of a threat to a cat than a larger dog would and a well-fed stray pet dog less than a feral dog. Sometimes dogs are only harassing the cats for sport, and are restrained by leashes or fences and pose no threat at all. As well, dogs are more organized than foxes or badgers, as when they are in a pack there is one “alpha” dog usually portrayed as keeping the others in line.
In the canon series, dogs are a less common enemy than badgers and foxes, and are usually only encountered when cats are making journeys near two-leg areas or are wondering lose alone or in a small group and are confronted by a patrol or by a lone cat. A Dangerous Path has the only true diversion from this pattern, in which the primary conflict of the book revolves around a pack of ferocious guard dogs who escaped from the treecut place and resided in ThunderClan territory. The dogs are shown to command a rudimentary language that can be understood by the cats (Chanting “pack, pack” and “kill, kill” and are manipulated by Tigerstar, who lays a trail leading the dogs into ThunderClan camp. As the dogs are enormous, the cats cannot hope to chase them off as they would with a fox or a rabbit, and Firestar instead completes a successful plot to take advantage of the dogs’ stupidity and lure them over the edge of the gorge. A somewhat similar plot occurred on this website, when a pack of dogs terrorized MoonClan. However, they were not set up by an enemy cat, and were not capable of any language.
In this roleplay, dogs take the place of badgers and foxes for NightClanners in that they offer an easy enemy for patrols or other side-plots. Unlike fox and badger encounters, though, these dog confrontations rarely end in an actual fighting, as dogs are usually restrained by twolegs and even if they aren’t, climbing trees or other structures is a reliable way to escape loose dogs, as two-legs will take away a disruptive dog barking at the cat up in the tree. The other clans of this roleplay come across dogs less frequently, and when they do, it’s often a more dangerous situation akin to the canon cats’ relationship to dogs as the dogs are less likely to be restrained and are more likely to be seriously lost or feral.
One other point of overlap between the canon and noncanon relationship to predatory animals is with cougars. Only one is ever encountered in the canon series, Sharptooth, and he doesn’t venture down from the mountain territory of The Tribe of Rushing Water. In the canon series, the small patrol of cats sent to kill him realizes their inability to attack him directly, and instead attempt to poison him and eventually crush him with a broken-off stalactite. Cougars have similarly only been encountered by our clans once, but instead the clans gathered their forces and attacked the cougar directly, using their numbers to overwhelm the great cat.
The biggest way that the WCF clans differ from the canon clans is in the variety of enemies encountered, ranging from very rare encounters with bears to poisonous caterpillars to porcupines to large, aggressive fish, as listed on the Enemy Animals Guide. While most of these aren’t encountered often, many of these species simply don’t exist in England or, if they do, don’t make major appearances in the canon series. I hope to incorporate more of them into our own roleplay in order to make the environment of our clans feel even more in depth and unique.
Snowkit, Emberkit, Smolderingkit, Kiwikit, Chickadeekit, Antlerkit, Stonekit, Owlkit, Silverkit, Buck-kit, Leopardkit, Warkit: Early February
Sunnykit, Specklelight, Streak-kit: Mid February
Scorchingkit, Searingkit, Moosekit, Poplarkit, Mosskit, Sprucekit, Juniperkit, Mistykit, Beechkit, Turtlekit, Lakekit: Late February
Tommy, Owlpaw, Blazepaw, Dipperpaw, Mousepaw: Mid February
Whisperingpaw, Monroe, Maplepaw, Pythonpaw, Shadepaw, Honeypaw: Late February
Elders: Reichstag, Gingerheart, Dutchflag
Deaths: Littleclaw, Elkwhisker
Sheepkit, Hasani, Brewingkit, Jackalkit: Early February
Blitzkit, Oak-kit, Desertkit, Heatherkit: Mid February
Pinekit, Royalekit, Fatalkit: Late February
Desertpaw, Howlingpaw, Honeypaw, Midnightpaw, Anat, Klorel, Heatherpaw, Chestnutpaw, Crosspaw, Petalpaw, Floodedpaw, Stormpaw, Rosepaw, Honeypaw, Thornpaw: Early February
Sandpaw: Late February
Elders: Whitefire, Ligerheart
Deaths: Tazmainiantwister, Wanderingbear, Kingcobra
Sixkit, Cryingkit, Arctickit: Early February
Smolderingkit, Brownkit, Beachkit, Sandkit, Jackalkit, Runningkit, Sprucekit, Fawnkit, Falconkit, Mask-kit, Sandkit, Foxkit, Dauntlesskit, Quakingkit: Mid February
Dusk-kit: Late February
Stormpaw, Flintpaw, Echopaw, Dawnpaw, Nightpaw: Early February
Brookpaw, Sunpaw, Namelesspaw: Mid February
Skeletonpaw: Late February
Deaths: Malardcry, Rustfeather
Queenkit, Tigerkit, Wildkit: Early February
Illiad, Jumble, Kindle, Mirna, Poplarkit, Koikit, Coyotekit, Crimsonkit: Mid February
Sagekit: Late Feebruary
Snakepaw, Kobrapaw: Early February
Fallenpaw, Cow, Tate: Late February
Medicine Cat: Nettlepaw (Late February)
Deaths: Grackleflight, Chronus
|Posted by Ember on January 16, 2018 at 1:20 AM||comments (13)|
Today, January 16th 2018, marks the ninth anniversary of this website’s creation and one of the times of the year when y’all are going to have to excuse me for being sappy. When this website was created, it was just a tiny, disorganized site for a small handful of offline friends. Nearly a decade later, this roleplay has expanded into the community of talented roleplayers that define WCF today and I have never stop being astonished by what this website has grown into.
This past year has been marked by tremendous change around the website, starting first out-of-character with settling into the new format, then in-character, when what began as an alliance between DawnClan and NightClan turned into a total merge into EarthClan, which eventually prompted rebelling NightClanners to form EclipseClan. When the tensions between these new groups reached its peak, the clans banned together against the common enemy of a cougar. Alienfish lead a project with a handful of other members to recreate and update the large family tree starting with Moonstar in The Ancestry Project. In the case of Monthly Meows, I started the ongoing series comparing the universe of Warrior Cats of the Forest to the canon Warriors Universe and started taking Member Submitted Monthly Meows, of which we’ve had two published so far. A wide variety of new guides were also posted this past year, such as The Herbs Guide and Rule Infractions and Penalties. We also continued a handful of traditions from past years, such as roleplaying StarClan and Dark Forest characters around Halloween and exchanging gifts in a Secret Santa event at the new year.
Of course, you members really are the life of this website and I truly do believe that this website has been blessed with one of the best assortment of members out there. I’m so honored to be surrounded by such a talented, unique, kind group of roleplayers.
Alienfish, I don’t quite know what it is about your quirky sense of humor and writing style, but you always seem to put me in a better mood. As well, I have to thank you again for how helpful you are and for the initiative you’ve taken in helping to build this website through The Ancestry Project and the little menial editing work that keeps the site running.
Ashfur, I love your frank and genuine style of roleplaying. It always seems as though you’re able to get right to the heart of what your characters are thinking and what motivates their actions, which brings so much life to the roleplay.
BeautyIsChaos, your roleplaying flows so naturally and beautifully, I just can’t help but being envious of your writing ability. How you weave your sentences together is so unique and has almost a musical quality, they bring a gorgeous literary element to the roleplay.
Black Beard, welcome back to the site! Your roleplaying has improved so much since you first joined the website and old members coming back is always a welcome sight. I love your character descriptions as well, in just a few short sentences you’re able to capture so much about your characters.
Blossom, I was so happy to see that you’d returned to the website. I’ve said it before and I’ll say it again, you’re a sweetheart and long-term members like you are the backbone of this website. Thank you for being such a reliable force guiding new members into becoming more comfortable with the website.
Castle, I’m always so excited when members like you come along who just throw themselves entirely into the roleplay the moment they joy. Your characters are rich and varied, your writing sharp and witty, and you’re just plain fun to hang out with out-of-character.
Dapple, your roleplaying is so consistently warm and generous, which I can only imagine reflects the person that you are offline. You always know just how to place quiet scenes between brighter, more vibrant moments, and the scenes complement each other perfectly.
Dawnflower, you are such a sweetheart! A sense of kindness always seems to surround you, be it be in your generous style of roleplaying or our out of character chatting. You bring so much warm to the website and I’m always happy to see you online.
DrownedInRed, I appreciate what a sincere person you are. You’re honest and to the point without being mean, both in and out of character. You’re always a joy to just chat with and bring some “chill” to our chat that often borders on hysterical.
Flickerwick, welcome back! It’s always nice to see members who have so much history with the website, you bring a lot of depth to conversations and are an invaluable asset in ensuring continuity both in the plot and in the community of the website.
Gingerheart, you are such as compassionate person-- you’re always so willing to speak up for other members when you feel they’ve had their feelings hurt. Never lose that sensitivity, it’s people like you that make sure that roleplays like this are fun for everyone.
GrimmReminder, your writing always reads as so natural to me, with very effective mirroring of how people actually act-- realistic dialogue, actions that are never too boring or over-the-top. I usually find myself reading your posts twice or three times, hoping that I can figure how the key to such natural writing.
Honeydrops, you’re such a sincere person and always seem so eager and excited to jump into new things, even if you’re not entirely certain of what to do or what’s going on. That’s an amazing trait and I know it will serve you throughout this life, long after you’ve left roleplaying behind.
Honeyy, your animated personality brings so much color to the roleplay. You always keep things moving and make sure that the roleplay stays fresh-- even ordinary patrols, if your characters are included, become something I’d hate to miss.
Kingfish, thank you for always keeping the roleplay fresh-- your characters and the plots they start makes sure that we always have some new adventure to send our characters on and you’re indispensable in getting lagging plots going.
Kixatanilopay, your characters are always so realistic and well-balanced. Even when they have to bend to the will of the plot you play it off really well and their actions seem natural and in-character. I adore Omnistar in particular.
L, you’re such an honest, hard working, enthusiastic person. I don’t know where the site would be if you hadn’t joined- whether it be a plot without your characters’ intervention, an art page without your nearly 300 drawings, or the many ways in which you’ve helped me run the website over the years. Thank you so much for being my right-hand man these past few years.
Lakeripple, I haven’t gotten a good chance to know you well, yet, but from what I know of you I hope that your schedules line up in the future-- your writing is fun, your drawings crack me up, and you are always so positive while chatting in the chat box.
Liger, I am always so impressed with your character descriptions. They’re always in-depth and cover all the important aspects of your characters, which is invaluable in helping me know how my characters should approach yours and makes scenes much more natural.
Lunardrop, it’s difficult to overstate how vital people like you are to a roleplay of this scale. You’re a grounding force in the occasional chaos of this website and are someone I know I can always rely on for a few moments of roleplaying- be it a few humorous moments, or the heart breaking and dramatic fall of Stonestory.
Orbit, your writing blows me away-- the dialogue is well-paced and natural and the descriptions lively. Your efforts are definitely paying off and its members like you who really bring the world of the roleplay to life.
Python, I hope that we get a chance to roleplay more in the future! From what I’ve read of your posts, you always have a wonderful mix of witty dialogue and characterization, which makes them beautifully paced and enjoyable to read.
Reaper, I love how straight forward your posts read-- you don’t need anything fluffy to get your point across and every sentence you write is to-the-point and biting, with realistic and compelling characters to top off your style.
River, I was so excited to see your name on our pending members list when you rejoined the website; you’re one of the most compelling writers on this website without ever having to dip into cheap gimmicks or melodrama. Thank you for bringing so much realism to the roleplay.
Ruby, your enthusiasm is absolutely infectious. Chatting or roleplaying with you never fails to bring a smile to my face. Your characters are so varied and original, there’s never a dull moment.
Sandrunner, you’re a gorgeous writer. I always look forward to reading your posts, just for how eloquently you are able to show what your characters are going through. Your posts never feel clunky and are descriptive without dipping into purple prose.
Shainei, welcome to the site! I haven’t gotten a good chance to get to know you yet, but your character descriptions show so much promise and I hope we get to roleplay together in the future!
Snowbreeze, you’re always such a welcoming member. I always appreciate having members who seem so eager to roleplay with everyone, from mods to newbies to experienced members who’ve just returned from a long hiatus. You bind the community together and make the roleplay so much stronger for it.
Spirit, you’re so engaged with the roleplay, even beyond the forums: plot planning, art commenting, keeping tabs on Monthly MEows and Guides-- thank you so much for keeping up with all of that. It’s members like you who keep the community together and make all of this feel like more than a bunch of semi-related posts about a barely coherent world of talking cats.
SpotTheCat, you’re such a compassionate, welcoming person who always seems eager to roleplay with anyone, no matter what their skill level with roleplaying or how long they’ve been on the website.
Weirdo101, you just crack me up. Your sense of humor is fantastic and you always know how to lighten up a scene in-game or bring up people’s moods out of character. We haven’t gotten to roleplay much together so far, but I can’t wait until our schedules finally line up.
Wild, you’re such a natural roleplayer. Your characters feel real and you progress scenes forward with perfect timing, bringing interest to potentially dull character-character conversations and situations.
Wolf-flower, I have never stopped being amazed at how much you have grown throughout the few years you’ve been on this website. You’ve matured, your writing has become beautiful, your art adorable and characterized by a unique style. I can only imagine the astounding person you’re getting closer to becoming with every passing day.
Moderators, I’ve said it before and I will say it until you all get so sick of it you will mutiny: I would go entirely insane if it weren’t for you guys. It can sometimes get lost in the reminders to do list checks and the miscommunication that occasionally happens in a site of this size run entirely by volunteers, but I really appreciate all of the work that you guys do and want to thank you from the bottom of my heart of helping me keep this website from running wild.
Mockingdeath, your roleplaying always strikes me as so natural, as though your characters are just people I’d see walking down the street. Aside from that, you’re always so helpful and are truely someone I know I can always lean on for advice or help when I need it.
PalletEclipse, I don’t even know where to start-- your art is beautiful, your writing fantastic, and you always seem so eager to help out new members and welcome everyone, regardless of skill or experience, into the roleplay. Most of all, though, I appreciate how open you are-- its people like you who are willing to share how they feel who keep this site from going off the rails.
Shadowstorm, thank you for being so unerringly enthusiastic. You’re reliable and hard-working and always seem to get any task you’re given done promptly. Thank you for all your work and for the cheerfulness with which you go about it-- I know it’s often tedious and that there are better ways to spend your Saturdays than list checks.
Silverwind, it really is the little things that I tend to overlook that makes all the difference. Thank you for always going through the website with such a thinned-toothed comb, if I didn’t have someone like you with an eye out for details so many important mistakes would slip by.
Staghoove, you always just seem so eager to help. You’re hardworking, determined, and have a light sense of humor that can make the occasional drudgery of running the site bearable. Thank you, as well, for always being so welcoming and helpful with all of the new members.
Thank you so much everyone for the great year we’ve had and here’s to an even better 2018!
|Posted by Ember on January 10, 2018 at 1:40 PM||comments (13)|
Hi y’all! The next gathering is scheduled to take place this coming weekend, January 12-14th. About 50 cats should attend the gathering from each clan. Leaders, make sure that each member with an eligible character in your clan has at least one character attending and try to have the invited character lists posted as soon as possible. The clans will travel to Hawk’s Tree on Friday, the gathering will officially begin Saturday, and the clans should return to their camps by Sunday evening. However, the gathering can go past that point if necessary. The medicine cat meeting will take place the following weekend (January 19-21st), following the same pattern.
There are no set plot points for this gathering, but it's safe to assume that the string of murders and Eclipsestar's disappearance will be discussed, alongside the recent murders being investigated in EarthClan and SunClan.
|Posted by Ember on January 10, 2018 at 12:05 AM||comments (5)|
Warrior Cats of the Forest is hosted on Webs (formerly Freewebs), a website host owned by Vistaprint. While this makes the website easy to update, it means that Ember has little control over the workings of the website itself and can rarely fix any glitches that occur.
If you find a glitch anywhere on the website, you should report the problem to Webs through their help forums. They’ll ask for information such as the site address, your IP address, your internet service provider, and a description of the problem you’re experiencing, so it’s best to include this in your original post in order to speed up the process. If you don’t want to reach out to Webs directly, please message Ember and she’ll happily report the problem to Webs for you. As well, it may be helpful to check in with other members to see if others are experiencing the same bug and if any of them have found any solutions of work arounds. From time to time the website may go down entirely, either for a few minutes to a few days. In these situations, it's a good idea to save the owner's email ([email protected]) in case you want to make certain the website is actually down or if need to contact her for another reason.
Below is a list of known bugs alongside any known solutions or work arounds. If you know of any bugs that aren’t listed here or have any ideas for solutions or work arounds, please message Ember.
Sidebar modules not updating: the Recent Forums Posts, Recent News, and Recent Art sections of the home page sidebar get stuck and do not actually reflect the most recent posts. This glitch can last for anywhere from hours to months and there is no known solution. The best work around is to go directly to the Forums Page, News Page, and the Recent Art Page.
Paragraphs merging on mobile: while posting on the website from a mobile device such as a smartphone or tablet, all paragraph breaks are erased. Many members work around this issue by putting a series of slash marks were paragraphs would ordinarily go. You can also break up paragraphs by inserting this ([first paragraph text] < / p >< p > [second paragraph text]) without the spaces into the post's HTML. A post's HTML can be edited by posting, hitting "edit," then clicking the button with the two blue arrows at the far right of the tool bar.
Quotation marks turning into question marks: when copying text from a word document to the Character Updates Page or any News Entries, any quotation marks (“ or ‘ ) are transformed into question marks. There aren’t any known solutions, but members experiencing this problem can edit their posts to and all edits will go through correctly with no transformed quotation marks.
Quotation marks turning into Ã: when posting from an iPhone, any quotation marks (“ or ‘ ) are transformed into “Ã”s. There aren’t any known solutions and Iphone users cannot fix the transformation from their phones, but the posts can be corrected on a computer. This glitch seems to only occurs with recent iOS updates.
“Ä” in place of paragraph breaks: when copying posts in the forums, all paragraph breaks are doubled, with a “Ä” inserted between or after paragraphs. There are no known solutions, but members can edit posts to remove the “Ä”s and correct the paragraph spacing.
Pages not loading
“Hmm… Let’s try that again”: when trying to open a page, you are redirected to a page reading “Hmm… Let’s try that again.” The best thing to do in this situation is to just go back and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support.
“Uh-Oh: We're actively troubleshooting this issue, for more information please contact support.”: when attempting to reach a page or application a member is brought to a white Webs page with a cutesy computer graphic. The best thing to do is to simply go back and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support.
“Sorry, this page was not found”: when attempting to reach a page or application you are brought to a blue and white Webs page instead. Go back and try again; if the error persists for more than three attempts or for longer than an hour, contact Webs support.
“Page Not Found”: when trying to open a page, you are redirected to a page reading “Page Not Found.” This generally means that a page has been renamed, moved, or deleted. Make sure that you have the correct URL and, if that doesn’t fix the problem, then find an alternate route to the content you’re looking for. If you’re uncertain if it still exists or where it is, contact the site owner.
Pages timing out: when you try and load a page, it progresses slowly and eventually you are redirected to a page saying that the webpage has timed out. The best thing to do is to just go back and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support. The problem may also be in your own internet connection, so check with other members to see if they’re having the same problem.
HTTP Status 500: rather than reaching your intended page, you are brought to a white page with the title “HTTP Status 500-.” You should either refresh the page or go back and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support.
HTTP Status 404: rather than reaching your intended page, you are brought to a white page with the title “HTTP Status 404 -.” First, make sure that the URL you are attempting to reach is correct. If nothing seems amis, go back to the page you were on previously and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support.
Error 521: brings you to an error page showing that the disruption between CloudFlare and Webs is broken. These errors were common in January 2017 but have not been a major problem since. If it occurs, refresh the page and try again.
Incorrect recent posts: the timestamp and username of the “Last Updated” section of a forum thread is inaccurate. There is no known solution, but the best way to determine what the most recent post actually is is to actually open the thread and check the last page.
Not showing most recent thread page: When a forum thread creates a new page, this new page is not is not listed at the top of the thread. For instance, if a new post is added that causes the MoonClan Camp thread to add a 28th page, the last reported page will instead be page 27. You can manually reach the page by typing the page number in the URL. In this example, the original URL would be http://www.warriorcatsoftheforest.com/apps/forums/topics/show/13460110-moonclan-camp?page=last and you need to change that to reading http://www.warriorcatsoftheforest.com/apps/forums/topics/show/13460110-moonclan-camp?page=28. After a few more posts are added to the thread, the new page will be officially recognised and added to the page numbers at the top of the thread.
Incorrect timestamps: when you post, the timestamp of that post is incorrect, which may cause your post to be listed above the post you are replying to. There is no solution, but you can work around this issue by using the “Quote and Reply” feature to clearly establish what you’re replying to.
Forum threads italicizing: all of the text in a forum thread will be randomly italicized, including signatures and member information. If this happens, the best thing to do is to just wait it out, as usually this glitch will stop on its own after a page or two.
Profile page “Recent Activity” not updating: the “recent activity” section of your profile either doesn’t update at all, or certain apps (such as the forums) or certain actions (such as uploading an image to the Art Page) is excluded. There is no known solution.
Changes to profile not saving: When you attempt to publish your profile page, everything appears to go through correctly and you don’t receive an error message, but the changes are not actually saved. Go back and try again. If the error persists for more than three attempts or for longer than an hour, contact Webs support.
“This content could not be rendered.”: when you attempt to publish your profile page, everything is removed and your profile simply reads “This content could not be rendered.” First, make sure that there are no errors the HTTP underlying your profile. If you’re uncertain of how to do this, copy the plain text of your profile, then delete everything. When you paste the unformatted text and publish, it should go through correctly. If this doesn’t work, contact Webs support. If the error persists, you should make sure to keep your character list in your profile comments.
Private Messages, Email, and Chatbox
Disappearing Form Submissions: you attempt to send Ember a message through “Contact Us” but it never appears in her inbox. If you suspect this might have happened, just resend your message. As well, if you’re expecting a reply, make certain to put in some contact information. Ember occasionally is asked questions by anonymous users, that she can’t actually respond to.
Paragraphs merging in private messages: when sending a message from the “Send a Message” button on a member’s page rather than directly through your inbox, all of your paragraph breaks are erased. There are no known solutions, but many members work around this issue by putting a series of slash marks were paragraphs would ordinarily go.
Incorrectly Blank Private Messages: you send a private message, but the message receiver sees only a blank message or a message with only one character. There is no known solution, but this bug is rare, so you can resend the message and it should go through fine.
Randomly Suspended from Chatbox: You’re posting just fine from the chatbox one moment, then suddenly you receive a chatbox message saying you’ve been suspended. You have not broken any rules and there may not even be a moderator present. This isn’t actually a glitch, but rather a spam filter that is automatically applied if you post too often in a short amount of time. The best thing to do is to just wait it out, as the suspension only seems to last a few hours.
Disappearing Inbox: On the Members Area, the link to get to your inbox disappears. This usually happens when members first login and while there doesn’t seem to be a way to get the glitch to stop occurring, usually refreshing the home page a few times will do the trick and your inbox will reappear.
Images and Videos
Unable to upload multiple images at once: when you attempt to upload multiple images, they appear to go through correctly at first but when you hit the submit button you are not allowed to proceed There is no known solution, so if you experience this error, it’s best to just upload your images individually.
Stuck at 101% uploaded: when you upload an image, the progress bar reaches “101% uploaded,” then gets stuck and never lets you submit the image. If this happens, the best thing to do is to just refresh the page and try again.
Unable to rotate images: when you hit the rotate image buttons, the image goes opaque and gets stuck in a loading wheel. There are no known solutions or work arounds.
Disappearing Image Upload Button (Computer): when you attempt to change your profile or upload art, the upload button isn’t present. If this happens to you, first, make sure that your flash player is enabled. If it's enabled and you still can't see the upload button, try changing your browser and/or updating your flash player. A proven combination is Windows 10, Internet Explorer, and an updated, enabled flash player. If you can’t access this combination or find something else that works, you can email the image to or another member who can upload it for you.
Disappearing Image Upload Button (Mobile): when you attempt to change your profile or upload art, the upload button isn’t present. There is no known solution, but you can email the image to Ember or another member who can upload it for you.
|Posted by Ember on January 8, 2018 at 12:10 AM||comments (6)|
Rather than in the English countryside where the canon clans make their home, the territories of Warrior Cats of the Forests take place in an imagined location in the vicinity of Detroit, Michigan. This guide to Warrior Cats of the Forest’s environment covers the territories’ climate, geography, and a handful of the other species characterize the area. This guide is by no means inclusive of every detail of the clans’ territories, every weather event that could occur, or all species found in the clans’ territories, but rather is meant to give a general overview of where the clans live, to provide inspiration for patrol roleplaying, and to show how the prey available in these Michigan territories varies from that in the canon books.
For more information about the environment our clans interact with, check out the Herbs Guide, Prey Guide, and Enemy Animal Guide. For more information about clan-specific hunting specialties, see The Clans Page. A map of the territories and images of specific territory landmarks can also be found on The Clans Page. As usual, all references are listed at the bottom of this guide. If you have any suggestions for corrections or additions, please message me.
The territories of Warrior Cats of the Forest are in a humid continental climate, where average temperatures vary between 28°F in January to 72°F in July, with an annual average of about 50°F. The average window for freezing temperatures runs from Late October to Late April, which allows for a growing season of only about 180 days. The area is usually moderately rainy, with precipitation spread throughout the year and averaging about 30 inches of rain and 45 inches of snow a year. However, thick snowpack is a rarity, with only about 30 days a year having more than three inches of snow cover. For graphs of average monthly rainfall and precipitation for Detroit Michigan, click here.
Leaf-bare is harsh for the clans as it is generally long and cold, with storms that bring combinations of sleet, freezing rain, and snow. Green-leaf is more mild, usually characterized by intervals of warm, humid weather and mild dry weather, separated by thunderstorms. The clans’ territories occasionally experience a variety of extreme weather events, such as hailstorms, severe thunderstorms with damaging winds, wildfires, blizzards, or even tornadoes. Very rarely, small earthquakes may occur. None of these extreme weather events should be initiated without consulting with others through the usual plot planning channels.
The territories themselves range from the mostly evergreen forests of MoonClan, to the mostly deciduous forests of EarthClan, to the grassy meadows of SunClan and to EclipseClan’s urban territory. The territories as a whole have gentle, rolling terrain and are approximately 600 feet above sea level. EclipseClan’s territory is the highest, while EarthClan’s is the lowest and is the most prone to flooding. For more information about specific landmarks, check out The Clans Page.
Below are examples of species that populate the clans' territory, but are not useful as medicine or prey, or feared a potent poisons or enemies. For examples of those species, see the above-linked guides.
Eastern box turtle
Description: a primarily terrestrial turtle with hinged-shells and a distinctive pattern of yellow spots on their shells and across their bodies. Full-grown, they are only 4-6 inches in length.
Location: found along the MoonClan-EarthClan border.
Spiny softshell turtle
Description: a large turtle with a leathery, semi-flexible carapice, webbed feet, and a fleshy, elongated nose. They range from brown to yellow-brown or olive in color. The largest turtles are 20 inches in length.
Location: found in the deepest sections of river along the EclipseClan-MoonClan border.
Description: a foot-long, semi-aquatic turtle with broad, smooth shell that ranges from blue to black and is covered in tiny, round, yellow spots. They are omnivorous.
Location: found in flooded forests, marshes, wet meadows, and any other shallow, freshwater ecosystem. This makes them common throughout the river, particularly in the southern reaches of EarthClan.
Description: a 14-20 inch long turtle with a rough carapace that is tan or brown in color, with a central ridge made up of pyramidal pattern of ridges and grooves. Their large scutes display black and yellow lines.
Location: Prefers the slow-moving, sandy creek beds of EarthClan’s southern territory.
Description: an invasive water fowl, with a six foot wingspan, white feathers, and an orange bill. They are capable of vocalizations, but rarely make any noise.
Location: These swans are rare in the territories, but are most commonly seen in the EclipseClan’s park.
Description: a scavenging bird that feeds exclusively on carrion, with keen eyes and sense of smell. They flap their wings very infrequently and have a five to six foot wingspan, grey-black feathers, and a naked, red-skinned head.
Location: seen flying over all the territories, but particularly common over SunClan’s territory.
Description: a large deer-like animal with red-brown fur that feeds on grasses, plants, leaves, and bark. They eat constantly during the summer and the males have large anters.
Location: These animals are very rare in the territories, but can appear on the fringes of SunClan and EarthClan.
Description: these animals are the largest members of the deer family, with wide antlers, dark brown hair, and a flap of skin hanging from their throat. They have powerful builds and can reach six feet in height at the shoulder.
Location: These animals are very rare in the territories, but can appear on the fringes of SunClan and EarthClan.
Description: a deer species weighing between 90 and 300 pounds with brown fur, accented with white on its throat, stomach, and on the underside of its tail. The males grow thin antlers annually.
Location: These animals are very rare in the territories, but can appear on the fringes of SunClan and EarthClan.
Description: a deer-like animal with large hooves, long antlers, and a light brown coat. They migrate north in the summer and are only seen in the territories during the winter, when food in their northern range is scarce.
Brown garden snail
Description: a large snail with a finely wrinkled shell that varies in color from yellow to chestnut brown, with spiral bands interrupted by flecks of yellow or white.
Location: found on plants throughout the clans.
Description: A black and red-striped beetle with prominent antennae. These beetles get their name from burying in the carcasses of birds and rodents and laying their eggs there.
Location: found primarily in MoonClan’s territory.
Description: a nonbiting midge species with pale green and brown legs, feathery antennae, and a dark brown band at the end of each abdominal segment.
Location: found in puddles of stagnant water throughout the clans.
Description: a long, slender brown and green praying mantis species that can reach 12 centimeters in length. Its overall color can vary from green to brown, usually with a green lateral stripe on the borders of the front wings.
Location: found throughout the territories, but only rarely in EclipseClan.
Description: a black dragonfly with orange spots and green or blue eyes.
Location: found along the slow-moving portions of the river, especially in EarthClan’s southern reaches.
Emerald ash borer
Description: an emerald-green jewel beetle that feeds on ash trees.
Location: found on ash trees throughout MoonClan and EclipseClan’s territory.
Description: a large spider with orange and black legs and a black body covered in yellow spots. They may bite, but are not particularly venomous or aggressive.
Location: found most commonly in the shady portions of MoonClan’s territory.
Gray field slug
Description: an invasive slug species with a short keel on their backs, thick skin, and colorless mucus. They vary in color from creamy to black, often with spots.
Location: found throughout the territories, particularly among the leaf litter in damp portions of EarthClan.
Green Darter Dragonfly
Description: a three-inch long dragonfly with a copper or blue tail and green body. Migrates southward in the winter.
Location: common throughout the clans near bodies of water such as the river or the pond in EclipseClan’s territory.
Description: a pest species with white or grey marbled wings that lay their eggs in masses along trees and whose larvae eat leaves and are responsible for the death of many hardwood trees.
Location: most commonly seen in MoonClan’s territory.
Karner Blue Butterfly
Description: a delicate blue butterfly with yellow spots and black stripes along the margins of their wings. The uunderside of their wings is grey with scattered black spots circled with white.
Location: these butterflies are very rare and are found in the meadows of EarthClan with marbled shady and sunny areas.
Lake Huron Locust
Description: a one to two inch long insect with a gray body covered in dark brown and white markings.
Location: found in the more sparsely grassed northern portions of SunClan’s territory.
Description: a beetle characterized by antennae that are as long or longer than their bodies. Their bodies have patterns of orange and black patches or stripes.
Location: found throughout the EarthClan and MoonClan territories and occasionally in the trees of EclipseClan.
Crustaceans and mollusks
Description: a freshwater, invasive clam species with a yellow-green shell marked by concentric wings. The color can flake and leave white spots, while the shells are light purple or blue inside.
Location: found in the river under Snake Gorge.
Description: a freshwater mussel species with small, brown shells with bands varying in shades of brown.
Location: found only in the rocky, fast-moving portions of the river under Snake Gorge.
Description: a large, aggressive species of freshwater crayfish that ranges in color from greenish grey to reddish brown. They have two rust-colored spots on their back and their large front claws with white bands around their tips. They cannot seriously injure a cat, but a pinch with their claws is certainly unpleasant.
Location: found in the river
Description: an invasive crayfish with a distinctive blue-grey shell.
Location: found throughout the deeper portions of the river.
Description: a small mussel species with a black-and-white striped pattern on the outside of their shells
Location: a common species found in the river under Snake Gorge and in the northern portions of the MoonClan-EclipseClan border.
Description: a short chestnut species with red bark, slightly furrowed into scaly plates. The leaves are simple, narrowly elliptical, and yellow-green in color.
Location: found primarily along the MoonClan and EarthClan sides of Snake Gorge.
Description: a deciduous tree with a high, umbrella-like canopy. The leaves are alternate and the flowers are small, purple and wind-pollinated. The fruit is a flat samara with a circular papery wing surrounding a single seed.
Location: found throughout MoonClan and EarthClan.
Description: a thirty to forty foot tall tree with slow-growing branches, thick foliage, and dark-blotchy bark. Its branches form unusual patterns, while the fruit it grows is a favorite of birds and squirrels. This tree is fairly adaptable and tolerates a wide variety of conditions.
Location: most common in EarthClan, though it is occasionally found in EclipseClan or MoonClan.
Description: a squat tree with dark buds, thin, glossy, light green leaves that are lobed differently even on the same branch. The flowers are held onto short catkins and are wind pollinated, resulting in copious pollen production. The berries themselves are juicy and fat, ranging in color from deep red to almost black.
Location: found occasionally in MoonClan and more regularly in EarthClan.
Description: a slow-growing, small evergreen coniferous tree with a straight trunk with little taper, a scruffy habit, and narrow pointed crown of short, compact branches with upturned tips. The leaves are flat and needle-like, with a shiny top side and white, velvety underside. The cones are four or five inches long and purple in color.
Location: common in the northern portions of MoonClan’s territory.
Description: a fast-growing tree with flexible boughs, soft wood, fast-growing roots, and thin, oval-shaped leaves. Their bark can be chewed to relieve pain.
Location: found along the river.
Description: a large, slow-growing deciduous tree with a wide trunk, long leaves with variable shape and a lobed margin, and large acorns.
Location: primarily found in EarthClan, though a few trees are scattered in MoonClan.
Description: a very large tree with trunks that achieve a maxiuumum diameter of ten feet. Their wood is brittle and breaks easily in windstorms, while the leaf stalks are flattened and flexible, which causes the tree to give a distinctive whispering sound in the breeze. The leaves are spade-shaped and ridged and their seeds are encased in a cotton-like material.
Location: found in the damp portions of EarthClan.
Description: a twenty foot tall tree with a horizontal branching pattern, small, toothed leaves, red stems, and small clusters of white flowers and purple berries. The leaves turn red-brown in the fall.
Location: grows in EarthClan and MoonClan.
Description: a thorny, shrub-like tree with fan-shaped green leaves with teeth along their margin. It grows white flowers with greenish centers that appear in bunches at the ends of each thin branch, leading to dark purple pomes about one centimeter in length which are eaten by birds and rodents.
Location: found throughout MoonClan’s territory and occasionally in EarthClan.
Description: a thirty to seventy foot tall pine with needle-like, bunched leaves that are glossy green on their outer face and white on their inner face. Each individual needle can persist for ten or fifteen ears. These trees have short, dark-purple cones with flexible scales.
Location: found in central MoonClan.
Description: a forty meter tall evergreen coniferous tree with needle-like flattened leaves that span from three to six inches in length. The leaves are glossy and dark green from above, and velvety and white-striped below. The cones can be as much as a foot long and are scaled, releasing winged seeds when the cones disintegrate after six months post-pollination.
Location: found in the northeastern portion of MoonClan’s territory.
Description: a very common tree that grows quickly, with its branches growing in many directions. The leaves are compound and the bark makes a diamond-shaped pattern, and their root network is expansive.
Location: found primarily on the shores of the river and along the EarthClan-SunClan border.
Description: a tall, deciduous tree with smooth, grey bark, a rounded crown, and alternately arranged heart-shaped leaves with small tufts of brown hair along their veins.
Location: found throughout EarthClan’s territory.
Description: a forty foot tall tree with fruit that resembles clusters of hops. The leaves are finely toothed and oblate.
Location: most common in the park in EclipseClan territory, though there are a few of these trees scattered across EarthClan.
Description: a small evergreen tree with a rounded, dense crown, that rarely grows perfectly straight, resulting in an irregular shape. It's cones remain closed for years until a forest fire kills the mature trees and opens the cones, reseeding the burnt ground. The leaves are in fascicles of two, needle-like and twisted.
Location: many young trees have grown in The Burnt Woods, while mature trees are commonly found in MoonClan’s territory.
Description: a small, fast growing tree that drops fruit enjoyed by birds and rodents. Flowers in the spring.
Location: found in EclipseClan as an ornamental tree and in the edges of EarthClan meadows.
Description: a fifty foot tall tree with compound leaves, arching, stout branches. This tree is very adaptable and excellent in the cold, in droughts, and in urban conditions.
Location: found in EarthClan and EclipseClan.
Description: an evergreen tree reaching 160 feet in height, with a slim, conical crown. These trees have elastic branches that stand upright or overhang and are difficult to break, as well as being covered with short, easily removed shoots. The egg-shaped growth buds are reddish-brown, while the leaves are needle-like, shiny, and pointed. These trees also have prickled cones.
Location: young trees are common in the Burnt Woods, while mature trees populate MoonClan’s territory and the northern reaches of EarthClan.
Description: a genus of trees with hand-sized, leathery leaves and wide, sweet-smelling flowers and large, lobed fruits.
Location: found throughout EarthClan and occasionally cultivated in EclipseClan.
Description: a relative of the cottonwood with small, round leaves, greenish bark. Many animals use the quaking aspen, such as beaves, bears, deer, hare, and grouse.
Location: these trees move quickly into disturbed areas, making them most common in The Burnt Woods.
Description: an abundant, medium-sized tree with four-inch long leaves, a wide spread, and ascending whip-like curved shoots. The bark is pale grey and smooth, while the leaves are oppositely arranged and have lobes and a serrated margin. The twigs are reddish in color.
Location: found throughout EarthClan and occasionally in MoonClan.
Description: an evergreen coniferous tree that can reach fifty feet in height, with a conical crown, straight upward-angled branches, and dense needle-like leaves. The bark is thin, smooth, grey-brown, with numerous fissures or scales in maturity.
Location: found throughout MoonClan’s territory and occasionally in EarthClan.
Description: a medium-sized, egg-shaped tree with winged “helicopter” seeds, sugary sap, and gently lobed leaves.
Location: found primarily in the least disturbed, mature forest at the center of EarthClan’s territory.
Description: a 160 foot tall deciduous tree with mottled bark that flakes off in irregular masses, light brown wood, sticky green winter buds, and alternate ovate leaves.
Location: found throughout EarthClan’s territory with a few trees sprinkled in MoonClan as well.
Description: an evergreen tree in the beech family with alternate, toothed leaves with a hard, leathery texture that persist for three or four years each. These leaves are initially covered in orange-brown scurfy hairs on either side, but these wear off over time. These trees produce acorns with a hard, woody nutshell similar to a hazelnut. In recent years, many of these trees have suddenly died of fungal infections.
Location: most common in EarthClan territory, with a few trees scattered across MoonClan.
Description: a 30 to 50 foot tree that prefers partial shade and semi-damp soil. This tree is a slow-growing, upright evergreen that deer like to eat in the winter.
Location: grows primarily in MoonClan’s territory.
Description: a tall, majestic tree species with round-lobed leaves and patchy bark, that turns red in the autumn and sheds acorns.
Location: found throughout the clans, but is particularly common in northern EarthClan and southern MoonClan.
Description: a large tree, rapidly growing tree with fleshy roots, dark brown furrowed bark, smooth branchlets, and bitter-smelling wood. The leaves are simple, alternate, and five or six inches long and wide. Each leaf has four lobes and are heart-shaped or truncate in shape. The flowers are greenish yellow and an inch or two long.
Location: found exclusively in EarthClan.
Description: an unright shrub with palm-shaped leaves. In the spring, it forms green-yellow flowers that form dark blue berries in the fall. Grows four to eight feet in height.
Location: found in the dry, shady parts of MoonClan’s northern reaches.
Description: a plant with creamy-white clusters of flowers in-may and a pink and edible black fruit in early fall. These plants can develop into a large shrub, left wild, or manicured into a small, informal tree.
Location: found in EarthClan and EclipseClan territory.
Description: a five or six foot tall shrub with glossy foliage, creamy-white spherical flower clusters.
Location: thrives in damp soil and is therefore most common in EarthClan territory.
Description: a six to eight feet tall shrub with white flowers in the spring followed by clusters of red berries and brilliant red leaves in the fall.
Location: found most commonly as an ornamental camp in EclipseClan territory.
Description: a five to eight foot tall shrub that thrives in partial shade and wet soil. It is a rounded shrub with large, round flower clusters in the summer and deep red berries in the fall.
Location: found throughout EarthClan’s territory.
Description: a clonal shrub with upright stems, oval leaves, and rounded clusters of white blossoms that eventually form dark blue-purple berries. They prefer partial sun and wet soil.
Location: found in MoonClan and EarthClan territories.
Description: a six to nine foot tall shrub with pink-white flowers in the spring followed by red fruit that birds enjoy. The bark falls off on older stems. This is a hardy plant that grows well in full sun and barren soil.
Location: common along the EclipseClan-SunClan border.
Description: a sprawling, thorny shrub that reaches a height of two to five feet and blossoms into thorned, pink flowers in the summer. It grows in dry ground and full sunlight.
Location: found around the Abandoned Barn in SunClan’s territory.
Description: a six to twelve foot tall rounded shrub that blooms in the spring and prefers to grow in wet soil with partial sunlight. The blossoms are pale yellow, while the ripe fruit are bright red.
Location: found most commonly in eastern EarthClan
Description: a flowering shrub with bright yellow flowers that bloom in late winter. Witch-hazel grows in a dense, multi-stemmed clump reaching heights of thirty feet and widths of twenty feet. The leaves are alternate, simple, broad, and oval-shaped with large, wavy teeth.
Location: this plant occurs naturally in MoonClan’s territory and is cultivated in EclipseClan’s.
Description: a flowering vine that prefers well-drained woodland soil. It has a woody, twining stem with a thick base and yellow-green stems.
Location: a few vines grow in central MoonClan.
Description: a climbing, tendril-covered vine with long, tubular red and yellow flowers emitting a mocha-like fragrance. The leaves are dark green and arranged alternately.
Location: found throughout EarthClan’s territory and occasionally in EclipseClan gardens.
Description: an evergreen, deciduous woody vine with a smooth, twining stem and heart-shaped, simple leaves growing on leaf stalks. These vines produce distinctive flowers with a strong, insect-attracting scent, with a long perianth tube, tongue-shaped lobe, and which is white and covered in maroon spots and stripes.
Location: occasionally found in the northwest corner of MoonClan.
Description: a long-lived, short growing vine with herbaceous stems. The grapes shrivel in cold weather and are a common winter food for squirrels and birds.
Location: found throughout EarthClan and MoonClan.
Description: a thorned, climbing flowering vine with red, rubbery berries. They are very hardy, being resistant to cold, drought, and disturbance, but grow best in moist areas with basic soils.
Location: found throughout the clans, but most common in EarthClan.
Description: a vigorous, rapidly growing vine with fragrant, pink-brown flowers that emerge in midsummer. It produces tubers and beans that squirrels love to eat.
Location: found throughout EarthClan territory and occasionally in EclipseClan as a cultivated ground cover.
Description: an invasive of hardy twining climber with opposite leaves, thin, yellow flowers that produce sweet, edible nectar, and fibrous stems.
Location: found throughout EarthClan.
Description: a fast-growing perennial vine with climbing or trailing stems, smooth stems, alternate three-lobed leaves, and flowers with five blue-white petals and a purple and white corona of fine appendages between the petals and stamens. The large flower is usually arranged in a ring above the petals and sepals.
Location: found most commonly in EarthClan, though can grow in MoonClan as well.
Description: a vigorous, flowering, deciduous woody vine with beautiful trumpet-shaped pink and orange flowers. This vine prefers woodlands and riverbanks and grows best in partial shade.
Location: common in EarthClan or in EclipseClan gardens.
Description: a perennial vine with white flowers that produce tufts of silky seeds in the fall. Prefers wet soil and plenty of sunlight.
Location: found growing on trees along the SunClan-EarthClan border.
Description: a climbing vine with twining stems, alternate and pinnate leaves with 10 to 20 leaflets. It can grow to great sizes (seventy feet tall and thirty feet wide) and has clumps of purple flowers in the spring.
Location: found throughout EarthClan.
Description: a flowering, deciduous grape climber that uses forked tendrils tipped with adhesive pads to reach 100 feet in length, sometimes growing straight upward along trees.
Location: found throughout EarthClan and MoonClan, but is particularly common in the northeastern portion of MoonClan.
Description: a very widespread fern with large, triangular fronds that form dense thickets from a wide-creeping underground rootstock. The fronds can be eight feet long individually, but are more often two to five feet long.
Location: most commonly found in the well-drained portions of MoonClan.
Description: a deciduous herbaceous plant that produces two types of fronds, one spreading with broad, pinate, deeply lobed leaves, and the other cinnamon-colored, short, and erect and spore-bearing.
Location: found most commonly in the swampy areas of EarthClan.
Description: a fern with bipinnate, broad fronds in which the blade is formed of alternate segments forming an arching blade, sloping to a pointed end. There are three to seven short, cinnamon-colored segments inserted into the middle of the fern.
Location: found in EarthClan and southern MoonClan.
Description: a bright green fern species with slender leaves, three-pinnate fronds, and a long, pale brown stripe with papery scales at the base.
Location: found throughout EarthClan and MoonClan.
Description: a distinctive fern, with dark or black stripes, and bright green leaf tissue. They prefer fertile, moist soil, often near running water. The fronds are able to shed water without becoming wet.
Location: found growing on rocks along Snake Gorge.
Description: small, rounded ferns with a slender, creeping rhizome underground and thin, lightly hairy fronds.
Location: most common in the shady portions of MoonClan.
Description: a colony-forming fern with a vertical crown, deciduous green fronds with a tapered shape, and bright orange spores.
Location: common along the riverbank in central EarthClan.
Description: a blueish-green fern with three-foot long, bipinnate fronds. The leaves themselves are wide and short and unlike most ferns, royal fern does not form dense colonies.
Location: common in EarthClan.
Description: a fern that dies off easily in cold weather and has bright yellow-green sterile fronds that are deeply pinnatifid alongside smaller, brown, narrowly toothed fertile fronds with bead-like sori clustered on their tips.
Location: found in the most thickly treed portions of northern MoonClan.
Grasses and Sedges
Description: a four to six foot tall clumping perennial warm-season grass twith an attractive green color. Grows in dry soil with full sun.
Location: one of the most common grasses in SunClan.
Description: a short-lived perennial grass with bottle-brush like seed heads. Grows up to five feet in height in sunny, well-drained soil.
Location: common in SunClan’s territory.
Description: a clumping, warm-season perennial grass whose leaves turn shades of yellow and orange in the fall. It flowers in the summer and can grow to six feet in height.
Location: common in SunClan’s territory.
Long-awned Wood grass
Description: a compact, clumped grass with short, broad leaves and slender spines of seeds. Prefers shade and mesic conditions. Grows only a foot or two high.
Location: common in the meadows of EarthClan.
Description: a short grass with fine, deep-green blades on upright stems that line into three rows. This sedge sometimes spreads to form a thick patch.
Location: grows in the wet, shady portions of EarthClan’s territory.
Description: a clump-forming perennial grass with fine leaf blades that grows to only one or two feet in height. Prefers full sun and dry soil.
Location: common in SunClan’s territory.
Description: a clumped perennial grass with fine blades that grows to a height of two or three feet. Prefers sunlight and dry soil.
Location: most commonly found in SunClan’s territory, though it can be found in the other clans where sunlight is plentiful and the soil is dry.
Description: a clumping sedge with thin, dark green leaves and several upright stems that are topped with alternating oval seed-heads. Grows to two feet in height and flowers in the summer.
Location: grows in the sunny meadows of EarthClan’s territory.
Description: a summer grass that grows in clumps of arching leaves that produce airy seed heads in the late summer. In fall, the plant turns yellow and dies.
Location: common in SunClan.
Description: a compact, clumping grass with airy seed heads that create a purple haze in the fall.
Location: common in SunClan.
Description: a three to five foot tall plant with a central upright stem, clusters of small white flowers, and arrow-shaped leaves. Flowers in the fall and prefers light shade and dry soil.
Location: found along MoonClan’s northern border.
Description: a three to five foot tall plant that blooms small blue flowers in late summer. Has branching stems and prefers shade and wet soil.
Location: found in southeastern EarthClan.
Description: a short-lived perennial flower that tblooms throughout the summer and into the fall. The petals are long, narrow and bright yellow in color, with a black coneflower-like center.
Location: common in EclipseClan gardens and in SunClan.
Description: a plant with several upright stems with narrow leaves and dense pink flower spikes that grows from a long-lived root bulb. Prefers wet soil and full sunlight.
Location: grows primarily in the wet meadows of EarthClan.
Description: a compact plant with several upright stems that form spikes of red flowers in the fall or late summer. Grows to two or four feet in height and prefers partial sun and damp soil.
Location: grows along the northwestern section of EarthClan’s territory.
Description: a two to three foot plant with red-orange flowers that is tolerant of a wide variety of habitats. It is short lived and perennial.
Location: found throughout the territories.
Description: grows in compact patches of grey-green sword-shaped leaves. The blossoms are short lived and bloom in the morning, only to fade by afternoon. The flowers themselves have three petals and vary in color from pink-purple to deep blue.
Location: grows primarily in The Burnt Woods.
Description: an upright perennial with spikes of small, green flowers hidden amongst its upper leaves. It does not sting and is a host plant for a variety of butterflies. This plant grows to three feet in height and prefers shade and wet soil.
Location: found in EarthClan’s territory.
Description: a large upright plant with broad leaves that produces spikes of white-pink flowers in late summer. Prefers light shade and mesic moisture conditions and can grow to four or six feet in height.
Location: found in the meadows of EarthClan.
Description: an upright, loosely branched perennial with divided leaves that are topped with clusters of yellow flowers in the spring. Grows to two to four feet in height and prefers wet soil and light shade.
Location: grows in the meadows of western EarthClan.
Description: a five foot tall flower with upright reddish stems and shiny, narrow leaves. The flowers are small and crown the tops of the stems.
Location: grows throughout SunClan and along the sides of thunderpaths.
Description: a perennial root that produces a compact cluster of upright stems. In the spring it forums drooping, cone-shaped purple-pink flowers in groups of two or three along its central stem.
Location: found throughout SunClan’s territory in the spring.
Description: a two or three foot tall plant with heart-shaped leaves on upright, red-tinted stems that branch into numerous flowers in late fall. Prefers light shade and dry soil.
Location: found in eastern MoonClan.
Description: a upright perennial with purple blossoms that later turn into fluffy bronze seeds. Flowers in the late summer and can reach a height of four to sex feet.
Location: grows in the sunny, wet portions in the south of EarthClan.
Description: a weak stemmed perennial that grows pale purple blossoms in the late summer. It reaches a height of two to four feet.
Location: common along the EarthClan-SunClan border.
Description: a two to four foot tall plant with upright stems and minty-smelling, narrow, and small leaves. Creates clumps of white flowers in the mid summer.
Location: grows along the EarthClan-SunClan border and throughout the Burnt Woods.
Description: a compact perennial with narrow, lance-shaped leaves. They have a long, narrow stem leading to a bright yellow flower with fringed petals. PRefer sunlight and dry soil.
Location: common in SunClan and along thunderpaths.
Description: a long-lived, tuberous perennial that forms a patch of arching stems. The white flowers hang beneath the leaves in spring and produce dark blue berries in the fall.
Location: grows in central MoonClan.
Description: a wide, bushy plant with small white flowers that produces clusters of red berries in the fall. Preferse shade and damp soil.
Location: found throughout western EarthClan.
Description: a two foot tall plant with dense clusters of upright stems that grow from a central root. The four-petaled, delicate, yellow flowers open in the sun.
Location: grows throughout SunClan.
Description: a small, spreading perennial with three-parted leaves and shiny yellow blossoms in the spring.
Location: grows in the shady undergrowth of EarthClan.
Description: a bright plant with clustered pink flowers that attracts butterflies and other pollinators. Prefers sun and moist soil.
Location: found in the meadows of EarthClan.
Description: a short plant with narrow, sword-shaped fragrent leaves that blooms in the summer.
Location: most common along the SunClan-EarthClan border, but grows anywhere with full sun and wet soil.
Description: a two to four foot tall plant with perennial roots that produce a few upright stems with thick foliage and spikes of small yellow flowers in the summer.
Location: found in the shady, damp portions of EarthClan and MoonClan.
Description: a herbaceous perennial with upright stems and delicate, divided leaves and an airy plume of white flowers. Grows three to six feet tall and flowers in late spring or early summer.
Location: common in EarthClan meadows, though occasionally grows along the EarthClan-MoonClan border as well.
Description: an upright perennial with clusters of yellow flowers that develop into clusters of black bean pods in the summer. Grows to six feet in height and prefers partial shade and wet conditions.
Location: grows along the MoonClan-EarthClan border.
Description: a small ground cover with soft, hairy white flowers growing on stalks that raise them above the light-green trifoliate, toothed leaves. In the summer these plants grow small, bright red, sweet strawberries.
Location: common in EarthClan’s territory, though they can occasionally be found in MoonClan and SunClan.
Mosses and Liverworts
Description: a large plant that grows in dense cushions along rocks and forest floor. The stems are dark red-brown and hairy below, and yellow-green and sleek above.
Location: grows in many patches along the river in EarthClan’s territory.
Curled Leaf Moss
Description: a clumping, dark green moss with straight leaves that curl and twist when dry. Grows on tree trunks, usually starting several feet above the base.
Location: common in EarthClan and in the southern portions of MoonClan.
Feather Flat Moss
Description: a moss with rippled leaves, flat branches, with elliptical short-pointed leaves that twist to extend forward on two sides of the stem. This moss grows on trees and rocks, with the leaves standing out in a shelf-like manner.
Location: found throughout the old growth portions of northern MoonClan.
Description: a robust plant with green tufts, with dense white or tan tomentum. The leaves themselves are spreading, undulate, flexible, and strongly keeled, while the upper leaf margins are sharply serrated.
Location: found throughout MoonClan and EarthClan.
Four Tooth Moss
Description: a moss with short tufts of dark green unbranched plants. In the spring, gemmae grow in leafy cups at the top of each stem that resemble small bird nests.
Location: found on decomposing logs throughout EarthClan.
Description: a dense, firmly attached yellow-green plant with occasional reddish brown patches. This plant often grows over rock or along tree bases.
Location: grows along Snake Gorge and MoonClan’s western border.
Description: a frilly, white-green plant with two to four uneven lobes with an irregular arrangement and toothed margin. Grows on decaying logs and rich, moist soil.
Location: common in EarthClan’s territory.
Juniper Hairy Cap Moss
Description: a blue-green moss that grows in short tufts. This moss is unusual in that it prefers open, dry soil.
Location: commonly found in the city and along roadsides.
Description: a golden plant growing in short mats with symmetrical branches that resemble feathers. The branch and stem leaves are short, pleated, and egg-shaped.
Location: occurs at the edge of forested areas, such as the EarthClan-SunClan border.
Description: a bright green plant growing in loose carpets with green to red-brown stems. The leaf tips bend at right angles to the stem, which gives the plant an unusual, bristly appearance.
Location: found in the swamp-like portions of southern EarthClan.
Description: a five to ten inch long plant that is dark green, shiny, and has branched stems and flattened, closely-overlapping upper leaves.
Location: grows on the rocks around Snake Gorge.
Description: a robust, rigid plant growing in thick mats with crowded leaves that grow in rows.
Location: found in the sunny meadows of EarthClan.
Description: a plant growing in loose mats of green, robust mats with large, flat-topped, star-shaped heads. The stems are green to brown and wiry, that make an audible “snapping” sound when bent. The steam leaves are shaped like toothed triangles.
Location: occurs at the edge of forested areas, such as the EarthClan-SunClan border.
Fungi and lichens
Description: a disease of small, deciduous apple trees and shrubs that manifests as dull black or grey-brown lesions on the surface of tree leaves, buds, and fruits. Occasionally these lesions also appear on the woody tissues of the tree.
Location: found on apple trees throughout the clans, but most commonly in EclipseClan territory.
Description: A nontoxic, medium mushroom with a red-brow cap and blue-grey flesh. The stalk is characterized by brown-black scabers.
Location: grows throughout the wet, shady parts of EarthClan and occasionally in the southern portions of MoonClan.
Bear’s Head Tooth
Description: An unusual fungus with branches of snow-white spins that droop down and bear the spores of the fungus with their outer surface. These spines darken to yellow or brown with age.
Location: found on decaying hardwood logs, which makes it most common in MoonClan and EarthClan territories.
Description: a circular, shelf-like mushroom with white to brown coloration. Fruits annually and causes a brow wood rot common in dead birch treads.
Location: found on dead trees throughout the territories.
Description: a plant pathogen that affects fruit trees, producing a rough, black growth that encircles and kills infested parts. Usually occurs along the twigs and branches and promotes insect infestations.
Location: grows on cherry, plum, apricot, and chokecherry trees across the territories.
Description: A club-shaped, smooth mushroom with orange-yellow coloring. It fruits only in the summer and fall, when it decays pine litter.
Location: common in MoonClan
Concolor lemon lichen
Description: a smooth, bright yellow lichen that grows in relatively dry areas.
Location: found in SunClan’s territory.
Elegant Sunburst Lichen
Description: a lichen species with bright red-orange pigmentation that grows on rocks, particularly near rodent or bird perches. Grows in a circular pattern.
Location: found primarily in MoonClan’s territory, though occasionally also find in EarthClan.
Description: a large mushroom with a yellow or orange cap, white scales, and white gills that are free from their stalk. Often have two or three scaly rings on the stalk above their bulbous base. These mushrooms are mildly poisonous, fruit in the summer and fall, and grow in rings.
Location: grows throughout the wet parts of EarthClan and occasionally in the southern portions of MoonClan.
Description: A short, squat mushroom with a tan cap, prominent rings on their stem, and a white spore print. These mushrooms are capable of killing trees- particularly stressed trees.
Location: found throughout the trees of the clans territories, but most commonly found along thunderpaths or other disturbed areas.
Description: A brightly-colored mushroom with a dark-red brown cap covered in dense hair. The underside of the cap is a pale yellow with tubes radiating out from a hollow stem.
Location: rarely found only in the swamp-like parts of EarthClan’s territory.
Description: a wide, round mushroom with a depressed cap. When the gills are cut, it elutes a latex-like material that is somewhat toxic.
Location: occasionally found on trees in EarthClan’s territory.
Description: An unusual mushroom with a cap shaped like an inverted pine cone, covered in ridges and deep pits. The mushroom is cream-grey in color, with a hollow, white stem. Fruits for only two to three weeks in the spring.
Location: found only on the ground surrounded by the hardwood species of MoonClan, such aspen and pine.
Pine needle cast
Description: a fungal disease that infects pine trees. It can quickly kill its hosts and is characterized by a browning of needles, but these symptoms are also caused by a variety of tree rots, poor nutrition, or low soil pH.
Location: found primarily along the EarthClan-MoonClan border.
Stellaris rosette lichen
Description: a pale grey lichen that grows in irregular shapes and is darker in the center.
Location: found primarily in MoonClan’s territory.
Description: a fungus that grows in multiple clusters of yellow-orange shelves that grow on wood. It is soft and fleshy when its young, then turns harder when it matures. This fungus causes a rot of living and head trees, both hardwood and conifer. It particularly favors red oaks.
Location: Rarely found throughout the territories.
Description: a fungal disease affecting plants in the mushroom family, characterized by a white fuzz over their leaves.
Location: found along the SunClan-EarthClan territory.
Description: an emergent plant reaching four feet in height that has distinctive arrowhead shapeed leaves, three-petaled white flowers, and a leafless stem. It grows thick blue-white tubers that form at the end of their underground roots.
Location: occasionally found in the eastern portions of the river.
Description: a rare plant with branched leaflets and bladder-like structures that trap aquatic invertebrates. These are large and dark in color.
Location: occasionally found in the northern portion of the river.
Description: a tall, slender plant that can grow to ten feet tall outside of the water. The stems are grass-like and triangular, with clusters of brown flowers at the end of each stem.
Location: found at the southern edge of the SunClan-EarthClan border.
Description: an emergent plant with dark green, sword-like leaves that are three or four feet tall and cylindrical flower spikes at the top of the plant.
Location: found along the shore of the river along the EarthClan-SunClan border.
Description: a rootless submerged plant with whorls of leaves around the stem. The leaflets are forked, while the plant itself is long and bushy, particularly toward the tips of branches.
Location: found near the Sunwarm Rocks.
Description: a floating plant with tiny, clustered leaves that from a distance resembles algae on the water surface.
Location: coats the surface of the pond in EclipseClan’s territory.
Description: a grass-like plant with roots buried in the muddy bottoms of the river, with long leaves that emerge from a single cluster and appear transparent aside from linear veins. The stem system connects tufts or clusters of leaves, while flower stalks spiral toward the surface of the water with delicate white flowers on each tip.
Location: found primarily in the southern, slow moving portions of the river.
Description: a branched, submerged plant with lance-shaped leaves attached directly to the stem. Each whorl consists of two or three leaves with smooth edges and a smooth leaf vein. The whorls are densely compacted at the tips of each branch.
Location: commonly found throughout the river.
Description: a highly invasive grass that can grow up to sixteen feet, with long strap-like leaves and spikelets of brown flowers. It can form thick stands in which no other plants can grow.
Location: found near the bridge crossing the eastern MoonClan-EarthClan border.
Description: a floating pondweed with small, oval leaves at the surface. The submerged leaves are wide, wavy, and up to three inches wide. These plants are rarely branched.
Location: found in a patch near EarthClan’s camp.
Description: a three to seven foot tall invasive plant with a woody crown root, ribbed stems, downy leaves with smooth edges, and spikes of pink-purple flowers. They form dense stands that can crowd out native plants.
Location: occasionally found at the EarthClan-SunClan border.
Description: an advanced algae with a musky odor and gritty texture that grows in dense mats.
Location: slow-moving portions of the river to the south of EarthClan’s territory.
Description: a two to four foot tall emergent plant with large, glossy heart-shaped leaves and the spike of blue flowers located at the top of its leafless stem.
Location: found along the southeastern segments of the river in EarthClan’s territory.
Description: a frilled plant with long, needle-like leaves arranged alternately on the stem. These leaves form dense clumps on branches and each branch may fork several times into a fan-like appearance. Flower stalks may be submerged or floating on the water surface, with the flowers and fruit arranged in small whorls.
Location: found near The Great Willow.
Description: a finely branched plant with tapered, serrated leaves that meet in nodes at the base of the leaf whorls.
Location: found primarily in the southern, slow moving portions of the river.
Description: a water lily with thick, fleshy stems that end in large, floating leaves or pads. The lilies themselves are white, with many rounded petals.
Location: found throughout EarthClan’s territory.
Description: a bright green plant with a star-shaped rhizoid, an irregular branching pattern, and smooth filaments. This plant often grows in thick enough mats to outcompete other vegetation.
Location: found primarily in the southern portion of the EarthClan-SunClan border.
Description: a branched plant with a prominent midvein, narrow and slender leaves that alternate freely on the branching stem, and an individual star-shaped yellow flower.
Location: found along the MoonClan-EarthClan border.
Description: a submerged plant with a protruding flower stalk and leaves arranged in whorls around the stem. The leaflets are unforked and arranged in a feather-like pattern, with each leaf having five to ten leaflet pairs. Spacing between these whorls varies such that the plants may appear long and sparse or bushy.
Location: found in patches throughout the river.
|Posted by Ember on December 31, 2017 at 1:00 AM||comments (7)|
In the traditional Warriors naming system, each warrior’s name consists of two halves, a prefix and a suffix. The prefix is given to a cat by their parents and is retained throughout their lives (with the rare exception of a name change), while the suffix is changed several times as they climb the ranks. While kits, apprentices, and leaders all share the same suffix (-kit, -paw, and -star, respectively), warriors and medicine cats have a wide variety of suffixes. Here, I have compiled a large list of potential prefixes and suffixes to provide inspiration for naming future characters. Characters on this website do not have to follow canon naming conventions and all names are acceptable, granted that all they are appropriate, have not been used by a major canon character, have not been used in the past year, and have not been used by any character mentioned on the History Page.
While nontraditional names are allowed on this roleplay, this guide only covers reasonably traditional names. Except where listed as “exotic” or “legendary,” the species and natural phenomena listed are all found in the American Midwest, where this roleplay takes place. For more information about the environment of Warrior Cats of the Forest, see the upcoming Environment Guide. For more information about the species our clans interact with, check out the Herbs Guide, Enemy Animal Guide, and the Prey Guide. For more information about clan-specific hunting specialties and geographic features, see The Clans Page. If you want my perspective on how naming on this website differs from naming conventions in the canon universe, see Monthly Meow LVII, or, for a member perspective, Monthly Meow LXV.
All italicized prefixes and suffixes follow the rules for a traditional Warriors name, but have not been used in the canon series. Of course, this guide does not list all possible prefixes and suffixes, but rather serves as a jumping-off point. If you have any corrections or names you believe should be added to this guide, please post below.
A Warrior’s prefix is given by their mother at birth and traditionally reflects both the mother’s taste and the kit’s appearance. For instance, an EarthClan mother who wants to honor her clan’s territory and who has a grey, tabby kit may choose to name him “Riverkit” or “Pinekit.” A mother may also choose to name their kits based on traits it appears they will have (for instance, a kit with exceptionally long legs being named “Swiftkit”;), that they hope the kit will have (“Bravekit” or to honor an unusual trait (“Brokenkit” or “Curlkit.” Prefixes are often very specific in referencing species, attributes, or natural phenomena.
Colors: Alabaster, Amber, Beige, Black, Blue, Bronze, Brown, Buff, Copper, Cream, Crimson, Dark, Dilute, Ebony, Fallow, Fawn, Ginger, Gold, Gray, Green, Hazel, Ivory, Light, Lilac, Orange, Pale, Red, Ruddy, Russet, Scarlet, Seal, Silver, Tawny, White, and Yellow
Patterns: Arch, Arcuate, Brindle, Burst, Crescent, Crest, Dapple, Diamond, Dot, Flake, Freckle, Fringe, Furled, Furrowed, Jagged, Mackerel, Margin, Mottle, Notch, Obovate, Ovate, Patch, Pied, Ray, Rosette, Shattered, Smudge, Speckle, Splash, Splatter, Spotted, Striped, Tabby, Ticked, Twist, Whirl, Whorl
Traits: Bald, Blaze, Blind, Blur, Brave, Bright, Broad, Broken, Bumble, Bushy, Claw, Crooked, Curl, Dazzle, Dead, Deaf, Downy, Dying, Fading, Fleet, Fluffy, Fragile, Fuzzy, Gentle, Half, Harsh, Heavy, Hollow, Kink, Knotted, Little, Long, Lost, Loud, Low, Mouth, Murky, Nimble, Odd, Silent, One, Prickle, Quick, Ragged, Rapid, Scatter, Scar, Shaded, Sharp, Shimmer, Shining, Short, Shy, Sleek, Slight, Small, Snip, Soft, Stealth, Spark, Sparkle, Spike, Stained, Still, Strong, Stumpy, Sweet, Swift, Tall, Talon, Tattered, Tiny, Tipped, Torn, Wandering, Web, Wet, Whisker, Wild, Withered, Wooly, and Wrinkle
Actions: Arch, Bolt, Bounce, Bristle, Burning, Burrow, Calling, Chasing, Crash, Crouch, Dancing, Dangling, Darting, Dash, Fallen, Fidget, Flail, Flight, Hoot, Hop, Hope, Jump, Lapping, Leaping, Meander, Mumble, Plunge, Pounce, Purr, Rattle, Rising, Roll, Running, Rush, Screech, Shiver, Shred, Sneeze, Snip, Soaring, Song, Splash, Spring, Squeak Stalking, Sting, Strike, Tumble, Whisper, Wish
Legendary Cats: Bobcat, Cheetah, Jaguar, Leopard, Lion, Panther, Puma, and Tiger
Domestic Animals: Calf, Chicken, Colt, Cow, Dog, Goat, Hen, Horse, Hound, Koi, Mare, Oxen, Ram, Sheep, Stallion, and Turkey
Mammals: Badger, Bat, Bear, Beaver, Bison, Boar, Bobcat, Buck, Caribou, Chipmunk, Cottontail, Cougar, Coyote, Cub, Deer, Doe, Elk, Ermine, Fawn, Ferret, Fisher, Fox, Gopher, Groundhog, Hare, Hog, Lemming, Lynx, Marten, Mink, Mole, Moose, Mouse, Muskrat, Opossum, Otter, Porcupine, Rabbit, Raccoon, Rat, Shrew, Skunk, Squirrel, Stag, Swine, Vixen, Vole, Weasel, Wolf, and Wolverine
Exotic Mammals: Aardvark, Addax, Agouti, Anteater, Armadillo, Baboon, Banteng, Beluga, Buffalo, Camel, Capybara, Chimpanzee, Chinchilla, Degu, Dingo, Dugong, Echidna, Elephant, Gazelle, Gerenuk, Gibbon, Giraffe, Goral, Gorilla, Hippopotamus, Hyena, Impala, Kangaroo, Kinkajou, Koala, Kudu, Langur, Lemur, Manatee, Mandrill, Meerkat, Mongoose, Monkey, Narwal, Ocelot, Okapi, Orangutan, Orca, Panda, Platypus, Porpoise, Rhesus, Rhinoceros, Saki, Seal, Sealion, Sifaka, Sloth, Takin, Tamarin, Urial, Wallaby, Wildebeest, Zebra, Zebu
Birds: Albatross, Bird, Bittern, Bluebird, Buzzard, Cardinal, Chickadee, Coot, Cormorant, Cowbird, Crane, Crossbill, Crouse, Crow, Cuckoo, Dove, Dovekie, Duck, Eagle, Egret, Eider, Falcon, Feather, Finch, Gannet, Goldfinch, Goose, Goshawk, Grackle, Grouse, Gull, Harrier, Hawk, Hen, Heron, Jay, Kestrel, Kingfisher, Lark, Loon, Mallard, Marlin, Mockingbird, Oriole, Osprey, Owl, Pelican, Peregrine, Phalarope, Pheasant, Pigeon, Plover, Quail, Rail, Raven, Robin, Sandpiper, Scaup, Shrike, Snipe, Sparrow, Starling, Swan, Swallow, Swift, Tanager, Tern, Thrush, Turkey, Vulture, Warbler, Waxwing, Willet, Woodpecker, and Wren
Exotic Birds: Acovet, Anhinga, Anis, Auk, Avocet, Barbet, Budgerigar, Bunting, Canary, Cannet, Cassowary, Cockatiel, Cormorant, Conure, Crake, Curassows, Currawong, Douin, Eider, Emu, Flamingo, Fulmar, Galah, Gallinules, Grassquit, Guan, Hoatzin, Hornbill, Hummingbird, Hyliotas, Ibis, Jackdaw, Jaeger, Kakariki, Kite, Kiwi, Koel, Kookaburra, Lapwing, Lorikeet, Macaw, Magpie, Mannikin, Motmot, Murre, Oilbird, Ostrich, Parakeet, Parrot, Parrotfinch, Parrotlet, Penguin, Petrel, Phalarope, Potoos, Puffin, Pytilia, Redpoll, Rhea, Rockfowl, Rook, Rosella, Rubino, Sanderling, Sapayoa, Seedsnipes, Skua, Skuas, Stilts, Stork, Sylph, Tinamou, Toucan, Trogon, Vireo, Wattlebird, Whydah, Woodcreeper,
Bugs: Ant, Antlion, Aphid, Arachnid, Barklice, Bee, Beetle, Billbug, Blowfly, Borer, Bumble, Butterfly, Caterpillar, Centipede, Cicada, Cockroach, Cricket, Dragonfly, Earwig, Firefly, Flatworm, Flea, Fly, Gnat, Grasshopper, Grub, Hornet, Katydid, Ladybug, Larvae, Leech, Lice, Locust, Maggot, Mantis, Mayfly, Midge, Millipede, Mite, Monarch, Mosquito, Moth, Pupa, Silverfish, Slater, Slug, Snail, Spider, Spittlebug, Termite, Tick, Wasp, Weevil, and Worm
Exotic Bugs: Adegid, Alderfly, Budworm, Chafer, Chigger, Curculio, Cutworm, Harvestman, Horntail, Lacewings, Looper, Mealworm, Muddauber, Recluse, Sandfly, Sawfly, Scarab, Scorpion, Thrip
Fish: Bass, Bluegill,Bluepike, Bowfin, Bullhead, Burbot, Carp, Catfish, Chub, Dace, Darter, Eel, Fin, Fish, Gar, Goby, Grayling, Herring, Killifish, Kivver, Kokanee, Lamprey, Minnow, Perch, Pickerel, Pike, Salmon, Sauger, Saugeye, Sculpin, Smelt, Snakehead, Stickleback, Stonecat, Stoneroller, Sturgeon, Sunfish, Trout, Warmouth
Exotic Fish: Anchovy, Angelfish, Arowana, Ayu, Barb, Barracuda, Betta, Bream, Brill, Catla, Cod, Dace, Danio, Discus, Dodlet, Dory, Elver, Fusilier, Goby, Gourami, Grouper, Gunnel, Gurnard, Hagfish, Hake, Halibut, Hussar, Jackfish, Jawfish, Kanyu, Koi, Lampfish, Loach, Lungfish, Mackerel, Marlin, Mola, Moray, Mullet, Oscar, Pickerel, Pike, Platy, Pleco, Pollock, Porgy, Powen, Puffer, Rasbora, Ray, Ruffe, Sardine, Saury, Sculpin, Shad, Shark, Smelt, Snapper, Snook, Sole, Sprat, Stingray, Sunfish, Sweeper, Tang, Tetra, Tilapia, Tuna, Turbot, Uaru, Wahoo, Wallago, Wrasse
Reptiles: Gecko, Lizard, Milksnake, Rattlesnake, Ribbon, Serpent, Skink, Slider, Snake, Snapping, Tortoise, Turtle, Reptile
Exotic Reptiles: Adder, Agama, Alligator, Anaconda, Anole, Boa, Boiga, Cantil, Cascabel, Chameleon, Chuckwalla, Cobra, Copperhead, Cottonmouth, Crocodile, Garter, Gavial, Habu, Hognose, Iguana, Ikaheka, Keelback, Kingsnake, Krait, Leatherback, Lora, Mamba, Monitor, Pitviper, Python, Racer, Rattlesnake, Rinkhal, Sideneck, Sidewinder, Softshell, Sonoran, Spinytail, Taipan, Tegu, Tuatara, Uromastyx, Urutu, Viper, Wutu, and Yarara
Amphibians: Bullfrog, Frog, Newt, Peeper, Salamander, Tadpole, Toad, Treefrog
Exotic Amphibians: Axolotl, Caecilian, Dartfrog, Foamnest, Mantella, Siren, Spadefoot, Thorius
Crustaceans and Mollusks: Clam, Crab, Crayfish, Crustacean, Mollusk, Riffleshell, Shell
Exotic Crustaceans and Mollusks: Acetes, Clam, Cockles, Krill, Lobster, Marron, Mysid, Oyster, Piddock, Prawn, Quahog, Scallop, Shrimp
Exotic Aquatic Invertebrates: Abalone, Anemone, Barnacle, Chiton, Chonch, Coral, Cowries, Cuttlefish, Glaucus, Jellyfish, Krill, Limpet, Murex, Nautili, Nautilus, Octopi, Sponge, Squid, Starfish
Generic: Bark, Berry, Bloom, Blossom, Bract, Bramble, Branch, Burr, Bush, Catkin, Cone, Flower, Frond, Fruit, Gall, Grain, Grass, Leaf, Lenticel, Log, Nectar, Needle, Nut, Nutlet, Petal, Petiole, Pith, Pod, Pollen, Pome, Rachis, Root, Samara, Sap, Seed, Sessile, Shrub, Spindle, Sprout, Stem, Tangle, Tannin, Taproot, Thorn, Timber, Twig, Vine, Weed, and Wood
Trees: Apple, Aspen, Balsam, Basswood, Beech, Birch, Blackhaw, Boxelder, Buckthorn, Butternut, Catalpa, Cedar, Cherry, Chinquapin, Chokecherry, Conifer, Cottonwood, Crabapple, Cypress, Dogwood, Fir, Hackberry, Hickory, Juneberry, Juniper, Linden, Magnolia, Maple, Mulberry, Myrtle, Nutmeg, Oak, Olive, Peach, Pear, Pecan, Pine, Plum, Poplar, Redbud, Rowan, Sassafras, Spruce, Sumac, Tamarack, Torreya, Walnut, Willow, Yew
Exotic Trees: Acacia, Anacua, Argania, Baobab, Baretta, Bay, Boxelder, Brasil, Bumelia, Catalpa, Catawba, Club, Coconut, Gum, Haw, Hemlock, Hophorn, Larch, Leadtree, Locust, Macadamia, Madrone, Mahogany, Mesquite, Ngaio, Palm, Pawpaw, Pepperidge, Persimmon, Photinia, Pinyon, Pistache, Redbay, Redbud, Redgum, Retama, Saltcedar, Sapgum, Sequoia, Sycamore, Tamarack, Tanoak, Tupelo, Velutina, Wahoo, Yaupon
Plants: Acorn, Agoseris, Agrimony, Algae, Anemone, Aster, Bayberry, Bellflower, Bluestem, Bracken, Briar, Buckwheat, Buttercup, Clover, Columbine, Coneflower, Coreopsis, Cotton, Crossvine, Currant, Dropseed, Eelgrass, Feathermoss, Fern, Gentian, Geranium, Ginger, Grama, Grape, Greenbreir, Hawthorn, Hay, Hazel, Heath, Heather, Hepatica, Holly, Horsemint, Hyssop, Ironweed, Ivy, Knotweed, Laurel, Lichen, Lily, Liverwort, Lobelia, Lopseed, Lupine, Madder, Maypop, Milfoil, Milkweed, Mint, Moss, Mushroom, Muskgrass, Nettle, Oat, Onion, Orchid, Pea, Peatmoss, Pitcher, Primrose, Puccoon, Ragwort, Reed, Rose, Rue, Rush, Rye, Sedge, Senna, Sheepberry, Spiderwort, Spikenard, Stonewort, Strawberry, Sunflower, Switchgrass, Tansy, Thimbleweed, Thistle, Thoroughwort, Tickseed, Tulip, Tumblegrass, Vervain, Vine, Wheat, Wisteria, Woodbine, Woodgrass
Medicinal Plants: Alder, Anise, Barberry, Basil, Beebalm, Bergamot, Blackberry, Bloodroot, Borage, Broom, Bunchberry, Burdock, Burnet, Catchweed, Catmint, Chervil, Chickweed, Chicory, Chives, Chokecherry, Cicely, Cohosh, Coltsfoot, Comfrey, Daisy, Dandelion, Dock, Elderberry, Fennel, Feverfew, Fleabane, Garlic, Ginseng, Goldenrod, Goldenseal, Hemlock, Hops, Horsetail, Lavender, Lemon, Mallow, Marigold, Marjoram, Mayapple, Mint, Mullein, Mustard, Oregano, Parsley, Pipsissewa, Plantain, Poppy, Ragwort, Rosemary, Rush, Sage, Sassafras, Sedge, Skullcap, Sorrel, Sumac, Tarragon, Tetterwort, Thyme, Tormentil, Valerian, Willow, Wintercrest, Wintergreen, Woodruff, Yarrow, Yew
Garden Flowers: Aconite, Allium, Artemisia, Aster, Astilbe, Aubrieta, Azalea, Balsam, Baneberry, Beebalm, Begonia, Bellflower, Bergenia, Bluebell, Browallia, Bugloss, Buttercup, Calendula, Carnation, Catmint, Celosia, Chrysanthemum, Cleome, Coleus, Comfrey, Coreopsis, Corydalis, Cosmos, Crocus, Cyclamen, Daffodil, Dahlia, Daisy, Delphinium, Diascia, Epimedium, Flax, Foxglove, Gaillardia, Gaura, Gazania, Geranium, Geum, Gomphrena, Helenium, Heliotrope, Hepatica, Hibiscus, Hollyhock, Hosta, Hyacinth, Hydrangea, Hyssop, Impatiens, Iris, Lantana, Leadwort, Lenten, Lobelia, Loosestrife, Malva, Marigold, Mazus, Mirabilis, Orchid, Pansy, Penstemon, Peony, Periwinkle, Petunia, Phlox, Potentilla, Rue, Sanvitalia, Sedum, Senna, Soapwort, Spiderwort, Tansy, Thunbergia, Tithonia, Torenia, Trillium, Valerian, Verbena, Violet, Weigela, Windflower, Woodruff, Zinnia
Domestic Plants: Alfalfa, almond, Amaranth, Artichoke, Arugula, Avocado, Barley, Bean, Beet, Blackberry, Blueberry, Borage, Broccoli, Burdock, Cabbage, Caper, Carrot, cashew, Cauliflower, Celery, Chestnut,Chickpea, Chicory, Cranberry, Currant, Daylily, Dill, Eggplant, Fig, Flax, Grape, Groundnut, hazelnut, Huckleberry, Kale, Leek, Lentil, Lettuce, Maize, Mallow, Melon, Millet, Mustard, Oats, Olive, Parsnip, Pea, Peanut, Pecan, Pepper, Potato, Pumpkin, Radish, Raspberry, Rice, Rye, Sorghum, Sorrel, Spent, Spinach, Squash, Strawberry, Tomato, Turnip, Vanilla, Walnut, Wheat, Yam
Exotic Plants: Abaca, Abelia, Agave, Akebia, Aloe, Althea, Arbutus, Aucuba, Bagasse, Bamboo, Bilberry, Bougainvillea, Box, Boxthorn, Brome, Broom, Cactus, Caltrop, Camellia, Camphor, Cane, Ceanothus, Celandine, Cheatgrass, Chloris, Chouchun, Citronella, Clematis, Cockspur, Colletia, Cordgrass, Cottontop, Cress, Dagger, Daphne, Dipelta, Elder, Erioneuron, Esparto, Fatsia, Fescue, Filao, Fireweed, Forsythia, Fuchsia, Furze, Gorse, Grama, Hakea, Haskap, Hebe, Hedge, Honeysuckle, Hydrilla, Indigo, Jasmine, Jojoba, Jute, Kenaf, Kerria, Kiwi, Knapweed, Kudzu, Lace, Lantana, Ledum, Ligustrum, Linseed, Longtom, Lupin, Maguay, Mandevilla, Manzanita, Mayweed, Medlar, Melic, Mistletoe, Muhly, Myrtle, Oleander, Oxeye, Panicum, Papyrus, Paspalum, Pieris, Plumbago, Privet, Quillay, Rhododendron, Rush, Sacahuista, Sacaton, Salal, Salvinia, Sisal, Sloe, Smilax, Solanum, Sprangletop, Tamarix, Taro, Threeawn, Timothy, Tridens, Vaseygrass, Wisteria, Yucca, Zacate, Zoysia
Weather: Air, Blizzard, Bolt, Breeze, Cold, Chill, Clear, Cloud, Damp, Dew, Draft, Drift, Drizzle, Drought, Flood, Flurry, Fog, Freeze, Frost, Gale, Glaze, Gust, Hail, Haze, Heat, Hoary, Humid, Ice, Icicle, Light, Lightning, Mesic, Mist, Rain, Rainbow, Shade, Shadow, Sleet, Smog, Smoke, Snow, Spray, Squall, Storm, Sunny, Surge, Thunder, Tornado, Twister, Wildfire, Wind
Exotic Weather: Aurora, Avalanche, Cyclone, Hurricane, Monsoon, Typhoon, Sandstorm
Time of day and Cosmic: Comet, Dawn, Dusk, Eclipse, Evening, Horizon, Lunar, Midnight, Moon, Morning, Night, Noon, Sky, Solar, Solstice, Star, Sun, Sunrise, Sunset, Twilight
Human Seasons: Autumn, Spring, Summer, Vernal, Winter
Geography: Aeolian, Ait, Alvar, Basin, Basin, Berm, Bight, Bluff, Bornhardt, Bower, Brook, Bridge, Butte, Canal, Cave, Channel, City, Cliff, Coniferous, Crater, Creek, Dam, Dell, Delta, Ditch, Dome, Draw, Enclave, Fen, Field, Flat, Flow, Flute, Fluvial, Forest, Glade, Glen, Gorge, Grassland, Gulch, Gully, Headwater, Heath, Hill, Hillock, Hummock, Inlet, Island, Islet, Knoll, Lagoon, Lake, Levee, Marsh, Meadow, Mire, Moor, Mound, Peak, Peninsula, Pool, Prairie, Quarry, Rapids, Ravine, Ridge, River, Scarp, Shoal, Shore, Slope, Strath, Swale, Temperate, Terrain, Thalweg, Tunnel, Valley, Wash, Wetland
Exotic Geography: Alpine, Aquifer, Archipelago, Arroyo, Atoll, Ayre, Badlands, Barchan, Barrier, Bay, Bayou, Beach, Bog, Boreal, Calanque, Cape, Cenote, Chaparral, Coast, Corrie, Cove, Crevasse, Cusp, Dike, Dune, Erg, Estuary, Etchplain, Fault, Fenster, Firth, Fjord, Geyser, Glacier, Graben, Gulf, Harbor, Horst, Iceberg, Isthmus, Kame, Karst, Karst, Key, Lagoon, Lithalsa, Loch, Maar, Machair, Mangrove, Marine, Mountain, Oasis, Ocean, Outwash, Pass, Plateau, Plateau, Range, Relief, Riffle, Sandur, Savanna, Scree, Sea, Shelf, Sinkhole, Sound, Stack, Steppe, Straight, Strand, Summit, Swamp, Taiga, Tepui, Tombolo, Tor, Trench, Tropics, Tundra, Tuya, Uvala, Vale, Vent, Ventifact, Volcano, Wadi, Yardang
City: Brick, Concrete, Debris, Glass, Iron, Path, Rust, Steel
Fire: Ash, Blaze, Burn, Char, Charcoal, Ember, Fire, Flame, Heat, Inferno, Kindle, Lava, Magma, Scorch, Smoke, Smolder, Soot, Spark, Tinder
Water: Brine, Bubble, Cascade, Droplet, Eddy, Leach, Marine, Melting, Puddle, Rapid, Ripple, Spout, Steam, Surge, Tide, Trickle, Vapor, Water, Wave, Whirl
Earth: Barren, Basalt, Boulder, Brick, Cinder, Clay, Clod, Coal, Coral, Dust, Earth, Fallow, Flint, Granite, Graphite, Gravel, Grit, Ground, Limestone, Loam, Loess, Marble, Moraine, Mud, Peat, Pebble, Rock, Rubble, Salt, Sand, Sandstone, Shale, Silt, Slag, Slate, Sludge, Sod, Soil, Stone, Sulphur, Tephra
Gemstones: Agate, Alexandrite, Amber, Amethyst, Ametrine, Ammolite, Apatite, Aquamarine, Azurite, Beryl, Bloodstone, Calcite, Cavansite, Citrine, Diamond, Emerald, Feldspar, Fluorite, Garnet, Heliodor, Iolite, Ironstone, Jade, Jasper, Kyanite, Lapis, Larimar, Lazuli, Magnetite, Moldavite, Morganite, Obsidian, Onyx, Opal, Paraiba, Pearl, Peridot, Pyrite, Quartz, Ruby, Sapphire, Selenite, Spinel, Tanzanite, Topaz, Triphane, Turquoise, Verdite, Zircon
Metals: Alloy, Aluminum, Brass, Bronze, Chrome, Cobalt, Copper, Ferrous, Gold, Iron, Lead, Mercury, Nickel, Platinum, Silver, Steel, Tin, Titanium, Tungsten, Zinc
Other: Acid, Blood, Bone, Decay, Echo, Egg, Endless, Fin, Flash, Honey, Milk, Poison, Resin, Scale, Silk, Skeleton, Spine, Tallow, Toxic, Venom, Wax
When a cat becomes a full warrior or medicine cat, they are given a unique suffix by their leader to reflect their personality (“-stone” for a reliable cat), accomplishments (“-blaze” for a cat who showed bravery in battle), skills (“-nose” for skilled tracker), appearance (“-splash” for a dappled cat), or other unique traits.
In contrast to prefixes, which are often very specific, suffixes are traditionally more generic. For instance, rather than saying “raven” to reference a cat’s gracefulness “bird” will be used instead. This is not a hard-and-fast rule, but for this list of suffixes I have chosen to list only generic or common species and phenomena. The more specific or unusual species and phenomena listed above can also be used to create a more unique name.
Exotic and native species and phenomena are not seperated here, to see which is which see the prefixes above.
Rank-Specific: Kit, Paw, Star
Anatomy: Belly, Blood, Bone, Breath, Chest, Claw, Ear, Eye, Face, Fang, Flank, Foot, Fur, Gaze, Hair, Head, Heart, Heel, Jaw, Leg, Mane, Mask, Mouth, Muzzle, Neck, Nose, Pad, Pelt, Scar, Sight, Skull, Snout, Soul, Spine, Spirit, Stare, Tail, Throat, Toes, Tongue, Tooth, Tuft, Whiskers
Patterns: Arch, Blaze, Crescent, Crest, Dapple, Dot, Flake, Freckle, Mark, Mask, Mottle, Patch, Smudge, Speck, Speckle, Splash, Splatter, Spot, Streak, Stripe, Striped, Tick, Twist, Whirl, Whorl
Traits: Blaze, Blur, Claw, Curl, Dazzle, Fade, Fluff, Fuzz, Kink, Knot, Prickle, Scar, Scatter, Shade, Shimmer, Shine, Song, Spark, Sparkle, Spike, Stain, Stump, Swift, Tatter, Tear, Tip, Wander, Web, Wild, Wither, Wool, Wrinkle
Actions: Arch, Bolt, Bounce, Bristle, Burrow, Call, Crash, Crouch, Cry, Dance, Dart, Dash, Drop, Fall, Fidget, Flail, Flight, Hoot, Hop, Hunt, Jump, Leap, Mumble, Pounce, Rattle, Rise, Roar, Roll, Run, Runner, Rush, Seeker, Shred, Sight, Skip, Slash, Slip, Sneeze, Soar, Song, Splash, Spring, Stalk, Step, Sting, Strike, Swoop, Tumble, Watcher, Whisper, Wish
Environment: Blaze, Blizzard, Boulder, Breeze, Bright, Brook, Cloud, Creek, Dawn, Dew, Drift, Dusk, Dust, Fallow, Fire, Flake, Flame, Flint, Frost, Hail, Ice, Lake, Light, Lightning, Marsh, Meadow, Mist, Misty, Moon, Morning, Night, Pebble, Pool, Puddle, Rain, Ripple, River, Rock, Rubble, Sand, Shade, Shadow, Shine, Sky, Slate, Smoke, Snow, Stone, Storm, Stream, Sun, Water, Wave, Wind
Fauna: Adder, Ant, Badger, Bee, Beetle, Bird, Buzzard, Crow, Deer, Dove, Duck, Eagle, Eel, Falcon, Fang, Fawn, Feather, Ferret, Fin, Finch, Fish, Flight, Fly, Fox, Frog, Goose, Hare, Hawk, Heron, Horse, Jackdaw, Jay, Kestrel, Lark, Leopard, Lion, Lizard, Maggot, Minnow, Mole, Moth, Mouse, Newt, Otter, Owl, Perch, Pike, Quail, Rabbit, Rat, Raven, Robin, Scale, Sheep, Shell, Shrew, Snake, Sparrow, Spider, Squirrel, Starling, Stoat, Swallow, Swift, Talon, Thrush, Tiger, Toad, Trout, Vixen, Vole, Wasp, Weasel, Wing, Wolf
Flora: Acorn, Apple, Ash, Aspen, Bark, Beech, Berry, Birch, Bloom, Blossom, Bracken, Bramble, Branch, Briar, Burr, Bush, Cedar, Cherry, Clover, Daisy, Ember, Fennel, Fern, Flower, Frond, Furze, Gorse, Grain, Grass, Hay, Hazel, Heather, Holly, Ivy, Larch, Leaf, Leaf, Lichen, Log, Mallow, Maple, Marigold, Mint, Moss, Nectar, Needle, Nettle, Nut, Oak, Oat, Pear, Petal, Pine, Plum, Pod, Pollen, Poppy, Reed, Root, Rose, Rowan, Rye, Sage, Sedge, Seed, Shrub, Sorrel, Sprout, Stem, Tangle, Thicket, Thistle, Thorn, Timber, Tree, Twig, Vine, Weed, Weed, Willow, Wood
Miscellaneous: Dream, Echo, Flash, Glow, Honey, Milk, Path, Poison, Venom
|Posted by Ember on December 29, 2017 at 12:10 AM||comments (15)|
Hello everyone, I hope you’ve had a restful December. Here on the website we’ve been plenty busy welcoming in new members out-of-character and reckoning with the rise of a mysterious group called The Deliverance in-character. As well I sent out a member survey, we and are gearing up for the third annual New Year’s Gift Exchange this coming Monday, January 1st and for the site’s ninth birthday on January 16th. If you haven’t filled out the survey yet, you can find it HERE, and if you would like to sign-up as a last minute participant in the gift exchange, please message me as soon as possible.
Before we get to the main topic of this Monthly Meow, we have some housekeeping to do. First up, The Ancestry Project has been looking rather neglected as of late. If you have any cats you think might be connected to this massive family tree, you can double-check and add them. While cleaning up the pages earlier I noticed a bunch of unused characters on the pages and would appreciate it if you guys went through your character lists and post your unwanted characters as having left the clans or up for adoption. As well, I’m hoping to get a small handful of member-submitted Monthly Meows to publish this spring, so if you think you might have any interest in writing a Monthly Meow, check out this blog entry and PM me. Lastly, I’m currently working on three new guides, so keep an eye on the News Page.
This December’s Monthly Meow is another demographics overview. Previous demographics overviews were published in March 2017, November 2016, May 2016, December 2015, August 2015, December 2014, and March 2014. Please note that all the data for this demographics overview was gathered on December 15th and therefore doesn’t exactly represent the clans at the time this Monthly Meow was published.
The first thing that struck me about this table is how much the clans have grown over the past few months, fully recovered from the dip in population we experienced earlier this year. As for the rest, I don’t find any of it particularly surprising. MoonClan is very large, as often seems to be the case when we get new members (probably because it is the most ThunderClan-like), while the very new EclipseClan is much smaller than the others.
The male-female ratio is roughly split, with a slight female majority (probably because we have a female member majority and members generally play characters of their own gender). It is interesting that EarthClan has a more dramatic female majority than the other clans, though this may be due to MoonClan and EclipseClan upholding more traditionally masculine traits while SunClan and EarthClan uphold more traditionally feminine traits. I decided to cut the “Other” category for gender in this demographics overview because as of December 15th, no characters clearly fit into this category. If we get more genderfluid or agender characters in the future, the column will come back.
The average age is also not very surprising. The average age usually hovers around three or four months, and it is expected that EclipseClan has the lowest average age (as it’s a growing clan with plenty of apprentices) and MoonClan is also comparatively low (new members flock there and create warriors, which are 3 months old when they are created.
The working cats to nonworking cat ratio is pretty variable, though usually the percentage of working cats is between the mid-70s to mid-80s. It’s possible we have more working cats than usual because most of the members from the recent new-member wave have been making warriors and holding off on kits, but this can’t explain the entire shift. If you guys have any possible explanations of why this might be, I’d love to hear your theories.
Here is a graph of the clans’ populations since January of 2015, when I started recording the clan numbers. I like looking over this to get a general overview of how things have changed (in particular, it’s interesting to see the changing clan populations starting in April of this year), but these graphs are chaotic so I’ve limited them to the past year, below. The main take-away from these graphs is to show how the clan populations have recovered from last year’s dip, despite the 100-character drop in October.
With these graphs of the clans population over just the past year, it’s easier to see what has been happening with specific populations. MoonClan has been the largest clan fairly consistently, while SunClan has remained fairly steady. The biggest changes are, unsurprisingly, in the former clans of NightClan and DawnClan, and in our new clans, EarthClan and EclipseClan. NightClan and DawnClan’s population both dropped dramatically when EarthClan was formed, with a roughly equal number of cats leaving the clans entirely rather than assimilating into EarthClan or joining the rebel clans. However, while DawnClan’s population slowly declined, NightClan was on an upward trend until the clan members formed EclipseClan, at which point the population doubled in the span of two months. In the future, I expect EclipseClan and EarthClan to catch up with the other clans, with SunClan taking up its traditional position as the least populous clan.
Here's a histogram of the number of cats of each age group, separated by month. This roughly U- shaped graph is exactly what I expected to see, with the majority of characters existing as kits, apprentices, or young warriors, then declining in number until we reach the small pool of elders at 11 months.
MoonClan generally follows the pattern above and doesn’t have any surprises—the large peak at 4 months reflects the number of members who have joined in the past month and made a handful of new MoonClan warriors.
SunClan is a little more interesting than MoonClan due to the peak of apprentices at one month old, which seems to be in part due to a wave of new apprentices being created and in part due to previous litters going into apprentice training. SunClanners usually have the widest distribution of ages, as SunClan is favored by older members who have characters of a wider age range.
EarthClan’s histogram isn’t shocking either, except perhaps for how few kits there are. That said, there are a handful of new queens, so I expect there to be more kits in the near future. Having four 10-month old cats and no elders is also interesting, but sometimes characters are in waves like that, especially when litters of siblings under the same owner are involved.
EclipseClan’s graph is the least regular, but also unsurprising. It makes sense that they’d have a scattering of cats between the ages of five months and eleven months, as they were composed of a small number of former NightClanners until last month. In the past month, they’ve received a sudden upswing in the number of new warriors (accounting for the peak at 3 and 4 months) as well as a handful of new kits and apprentices (explaining the population block from zero months to two months.)
What do you guys think about the clan demographics? If you see something in these graphs that you find interesting and I didn’t touch on, or interpreted the numbers differently, please don’t hesitate to speak up! All of my observations here are from just glancing over the graphs, so I easily could have overlooked something meaningful or misinterpreted some of the numbers.
Warkit, Blaringkit, Toadkit: Early January
Dapplekit, Piggykit, Runningkit, Badgerkit, Snakekit, Rosekit: Mid January
Redkit, Birchkit, Edelweisskit, Winter, Midnightkit, Cinderkit, Flarekit, Havenkit: Late January
Tornpaw, Cherrypaw, Echopaw, Duskpaw, Flypaw, Mottledpaw, Pearpaw, Splitpaw, Ripplingpaw, Orchardpaw, Dutchpaw, Everpaw: Early January
Lightpaw: Mid January
Applepaw, Molepaw, Bramblepaw: Late January
Sandkit, Endlesskit, Ternkit, Teakit: Early January
Violetkit, Fernkit, Quailkit: Mid January
Hollykit, Pinekit: Late January
Sunpaw, Eaglepaw, Dawnpaw, Rainingpaw, Horizonpaw, Skypaw, Grimpaw, Jackalpaw: Early January
Sunpaw, Pandapaw, Pumpkinpaw, Wildpaw, Hoofpaw, Applepaw, Caramelpaw, Comingpaw, Shadowpaw: Mid January
Imhotep: Late January
Med. Cat App.: Deathpaw (Early January)
Elders: Wanderingbear, Tazmainiantwister, Kingcobra
Cutekit, Stormkit, Turtlekit, Tanglekit, Rowankit, Stonekit, Lightningkit: Early January
Shykit: Mid January
Black-kit, Frozenkit, Mysterykit, Mothkit, Dusk-kit, Stonekit, Acornkit, Bluekit: Late January
Lunapaw, Moonpaw, Jaypaw, Melonpaw, Thunderpaw, Wrathpaw, Tousledpaw, Loomingpaw, Twistedpaw, Flurrypaw: Early January
Dreampaw, Lilypaw, Gentlepaw, Stubpaw, Frostpaw, Doepaw: Mid January
Finchpaw, Lizardpaw, Earthpaw, Reedpaw: Late January
Elders: Malardcry, Rustfeather, Icerain, Shadowhawk
Hollowkit, Witheredkit, Mischeifkit, Hauntingkit, Ravenkit, Ghostlykit, Shadowkit: Mid January
Carrionkit, Apparion, Bepper, Avellino, Clarisse: Late January
Coolpaw, Larchpaw: Late January
|Posted by Ember on December 23, 2017 at 1:40 AM||comments (10)|
Hello everyone, thank you so much for filling out the survey! I would be hard-pressed to overstate how valuable the surveys are for helping me understand how to improve members’ experiences of the site. If you haven’t filled it out yet, don’t worry, it’ll continue to check it over the next few weeks. As well, the “Contact Us” box on The Help Page is always open for anonymous messages. The survey can be found here.
Based on the responses I’ve received so far, I have a handful of ideas for how to improve the website. I’m going to update the History Page more frequently and write a guide about the clans’ environment (non-medicinal plants, geography, weather, etc). The the moderators and I will be placing more attention on enforcing rules regarding spelling and grammar, chatbox spamming, and realism and I will be keeping a closer eye on the ceremonies and making sure they get done on time. As well, I’m going to run through the pages looking for typos, grammatical errors, and simply places that need reworking. If you want to help with this effort, please message me.
The most commonly criticized aspect of the website was plot planning, with the specific complaints ranging from too few members taking initiative to the difficulty of building strong personal relationships between characters. I think the best way to address these problems, as originally suggested by one of the survey respondents, is to move plot planning from the News Page into a new section of the Forums designated for out of character discussions. Here, we could have a small handful of threads running at once: one for large event planning, one for side plot planning, a third for members to post when they’re looking to build relationships for their characters (mates, friends, kits, etc.). This could encourage more members to get involved in plot planning and has the minor bonus of being easier to organize and not bumping down actual News entries, however, it also opens up a new can of worms by breaking some boundaries between in-character and out-of-character spaces. As this is such a large change, I’d like to get your thoughts on how it should be handled. Do you think this is a good idea? Do you have any other ideas to improve how we plan the roleplay’s plot?
Another common criticism I received regarded how members accused of bullying or other rule infractions are treated, with members feeling that the moderators and I aren’t putting enough effort into getting both sides of the story. Thank you for making me aware of this issue, I’ll be certain to step back and look at both sides of what happened in the future rather than potentially jumping the gun with penalties.
I also received a few requests for new events, but no concrete suggestions for what these events should be. Currently, we only have two big events (Halloween StarClan and Dark Forest roleplaying and the New Years’ Gift Exchange) alongside a few other traditions, like my thanking-the-members site anniversary blog entry. If you guys have any suggestions, please speak up. The events shouldn’t rest on any particular skill- such as drawing- so we can include more members, and be related to the website or roleplay in some way.
A handful of survey respondents complained about Webs’ issues and while I wish I could fix all the glitches that have been afflicting the site lately, there’s only so much I’m able to do. When issues come up I always report them to Webs and do what I can to make things run smoothly, but unfortunately the glitches go far beyond what I can edit on the website I only hold the sway of one website owner among thousands. I have begun looking toward other websites where we could host this roleplay, but so far this search has been unsuccessful, since we need a host that allows a variety of page types. If any of you have host suggestions, please message me. I am currently working on a guide about Webs glitches, which I expect to publish at some point in mid January.
As well, there were a few suggestions sent in that I won’t go ahead with but want to acknowledge. Firstly, someone asked for a members-only Discord server. We had something similar to this on Skype a while back and while it encouraged more chatting, it also created a clique of members participating in the skype chat that left the others feeling left out and made enforcing appropriateness and bullying rules a challenge. Someone also suggested that I post the current clan alliances to the home page, which is a good idea in that it might help clarify things from the get-go, but alliances are already explained on the History Page and I expect that I just wouldn’t remember to update the Home Page. I think it’s better to have that sort of thing in one place where it will be up to date, than in several places where the information might be conflicting. A handful of survey respondents also mentioned the possibility of creating an age or literacy requirement. I understand that it can be frustrating when we get a wave of young or inexperienced roleplayers who join the website and take a bit to get used to how the roleplay is run, but this website has always been open to anyone who wants to join and who follows the rules. Everyone starts roleplaying somewhere and I think there’s value in creating a place where roleplayers of all skill and experience levels are welcome. Lastly, someone requested that there be a seperate rules page. As well, someone requested that there be a Questions and Answers page where moderators could answer members’ questions. I can see how this would be helpful, but we already have a handful of other ways members can ask questions (chatbox, private messages, their profile pages, etc.) and I’m not sure where we could put the Questions and Answers Page such that it fit into the rest of the website. The rules are already clearly listed on the Home Page and putting them somewhere else might make them less central or harder to find, which I don’t think is a good move.
There were also a few requests for new features or pages that were impossible to create for one reason or another. For instance, someone asked that different forum pages be created for each clan. I’m not seeing the utility in doing this, as it would make the forums more difficult to navigate, and Webs doesn’t actually allow us to have more than one forum. Someone else requested that there be more ways for members to be notified when others post, which I can’t do because notifications are entirely handled by Webs. You can edit your notification preferences (Members Area>Edit Profile>Notification preferences), but I don’t have the ability to change how notifications are handled. One of the survey respondents requested photographic maps, which would be almost impossible seeing as the camps and other locations were imagined, rather than being based on real-life locations that I could go out and take a picture of.
Lastly, there were a few requests for features that already exist or are very similar to something that already exist. The member character lists are checked roughly every other week by the moderators, the Planned Events Section is updated every few weeks with the decided-upon plot, and I usually start Plot Planning Blog entries with questions about what members want to do and usually prompt with questions throughout those entries.
What do you guys think of these changes? Did I misunderstand what you guys want or have I overlooked an easy way that something could be implemented? Do you have any criticisms or suggestions that didn’t fit into the survey? Please comment below or, if you want to stay anonymous, submit another survey response or use the "Contact Us" box on the Help Page.
|Posted by Ember on December 16, 2017 at 10:30 PM||comments (2)|
I’ve created a quick survey to help me understand how I can improve the website. Don’t worry, everything is completely anonymous and you can skip any questions you’re uncomfortable with answering. I read every response and really do take to heart all of the feedback I receive, so please answer honestly and be as specific as you can with any suggestions or criticism.
The survey can be found here.
Thank you so much to everyone who fills this out!
|Posted by Ember on December 9, 2017 at 2:50 AM||comments (7)|
Hi y’all! The next gathering is scheduled to take place this coming weekend, December 8-10th. About 50 cats should attend the gathering from each clan. Leaders, make sure that each member with an eligible character in your clan has at least one character attending and try to have the invited character lists posted as soon as possible. The clans will travel to Hawk’s Tree on Friday, the gathering will officially begin Saturday, and the clans should return to their camps by Sunday evening. However, the gathering can go past that point if necessary. The medicine cat meeting will take place the following weekend (December 15-17th), following the same pattern.
There is no set plot points for this gathering, but it's safe to assume that the EarthClan and EclipseClan's territory transitions will be discussed, alongside the recent murders being investigated in EarthClan and SunClan. I hope to have the History Page (including the Planned Events Section) updated tonight, so we're all up to date on recent events.